|
|
@9597
|
18 years |
patrick |
new address space works, there is probably a permission error somewhere
|
|
|
@9596
|
18 years |
patrick |
redirection of clients is enabled again and seems to work
|
|
|
@9595
|
18 years |
patrick |
userId address spaces adjusted since the proxys are handled …
|
|
|
@9594
|
18 years |
patrick |
the team id is set correctly again at least for locals
|
|
|
@9593
|
18 years |
patrick |
new system works good, some finetuning now
|
|
|
@9592
|
18 years |
patrick |
completely reworked network permission system
|
|
|
@9591
|
18 years |
patrick |
proxy server permissions do not yet work absolutly well
|
|
|
@9590
|
18 years |
patrick |
some more permission rules for data forwarding to server
|
|
|
@9589
|
18 years |
patrick |
now the nodes get added in hirarchical way
|
|
|
@9588
|
18 years |
patrick |
found another bug: forward permissions from proxy to master
|
|
|
@9587
|
18 years |
patrick |
localy connected clients get removed also
|
|
|
@9586
|
18 years |
patrick |
removing the client from the network monitor does also work now
|
|
|
@9585
|
18 years |
patrick |
network nodes get added to the netmon
|
|
|
@9584
|
18 years |
patrick |
proxy control center now registers joining clients to the network monitor
|
|
|
@9583
|
18 years |
patrick |
integration of the networkmonitor into the shared network data, using …
|
|
|
@9582
|
18 years |
patrick |
extending networknode interface, removed some compiler warnings and …
|
|
|
@9581
|
18 years |
patrick |
traced bug to the permissions system of the MASTER_SERVER permission …
|
|
|
@9580
|
18 years |
patrick |
even less debug
|
|
|
@9579
|
18 years |
patrick |
less debug again.
|
|
|
@9578
|
18 years |
patrick |
full debug out. don't start because its to overwhelming:D
|
|
|
@9577
|
18 years |
bensch |
gui in gui itself
|
|
|
@9576
|
18 years |
patrick |
fixed the bug, that only one client could connect to the master.
|
|
|
@9575
|
18 years |
patrick |
better debug output now
|
|
|
@9574
|
18 years |
patrick |
found the bug, master-server proxy architecture is working correctly. yeaaa
|
|
|
@9573
|
18 years |
patrick |
entities get now removed throughout the whole network
|
|
|
@9572
|
18 years |
patrick |
registering the message handler also
|
|
|
@9571
|
18 years |
patrick |
disconnecting instead of joining..
|
|
|
@9570
|
18 years |
patrick |
disconnecting client over the network via proxy control
|
|
|
@9569
|
18 years |
bensch |
more gui work
|
|
|
@9568
|
18 years |
patrick |
synchronizeables from the masterserver get deleted now
|
|
|
@9567
|
18 years |
bensch |
more around the network statistics gui
|
|
|
@9566
|
18 years |
patrick |
major server message forwarding alg fix
|
|
|
@9565
|
18 years |
patrick |
server team joining and gui showing fix
|
|
|
@9564
|
18 years |
patrick |
nick name handling
|
|
|
@9563
|
18 years |
patrick |
playable now gets assigned correctly. but clients can't play it yet
|
|
|
@9562
|
18 years |
patrick |
message forwarding now with the real id of the sender
|
|
|
@9561
|
18 years |
patrick |
tracing with debug out
|
|
|
@9560
|
18 years |
bensch |
resizing works perfectly … man there were little bugs…
|
|
|
@9559
|
18 years |
patrick |
more documentation. clients now chooses the playable for the proxy:D …
|
|
|
@9558
|
18 years |
bensch |
resizing should work, but strangely it does not
|
|
|
@9557
|
18 years |
patrick |
found the bug, now the network should work
|
|
|
@9556
|
18 years |
bensch |
positioning works (almost)
|
|
|
@9555
|
18 years |
patrick |
cleaned up a smaller memory leak
|
|
|
@9554
|
18 years |
bensch |
event-listening
|
|
|
@9553
|
18 years |
patrick |
found a bug in the debug output and switched implementation
|
|
|
@9552
|
18 years |
bensch |
linking stuff
|
|
|
@9551
|
18 years |
patrick |
a little more debug because i don't get it
|
|
|
@9550
|
18 years |
bensch |
should compile again
|
|
|
@9549
|
18 years |
bensch |
should link
|
|
|
@9548
|
18 years |
patrick |
more docu and a much better debug interface
|
|
|
@9547
|
18 years |
bensch |
orxonox/proxy: linking problem, trying another tardis
|
|
|
@9546
|
18 years |
bensch |
added a fixed positionBox, so that everything can be centered
|
|
|
@9545
|
18 years |
patrick |
initializing the default values in a better way to prevent …
|
|
|
@9544
|
18 years |
patrick |
more tracing work, trying this
|
|
|
@9543
|
18 years |
patrick |
found another smaller bug, tracing
|
|
|
@9542
|
18 years |
patrick |
more generalized message handling now
|
|
|
@9541
|
18 years |
patrick |
discovered a bug in the client id assignement algorithm. corrected. …
|
|
|
@9540
|
18 years |
patrick |
some small doc entry
|
|
|
@9539
|
18 years |
patrick |
message exchange should work already
|
|
|
@9538
|
18 years |
patrick |
more proxy control functionality: message passing init
|
|
|
@9537
|
18 years |
patrick |
found the bug. there is need for another control center for proxies to …
|
|
|
@9536
|
18 years |
patrick |
still tracing ghosts
|
|
|
@9535
|
18 years |
patrick |
tracing a handshake failure since the new id handling
|
|
|
@9534
|
18 years |
patrick |
forgot about the server clients host id
|
|
|
@9533
|
18 years |
patrick |
the hanshake synch unique id correction adjusted to new address space
|
|
|
@9532
|
18 years |
patrick |
the synchronizeable now got the correct id
|
|
|
@9531
|
18 years |
patrick |
found the bug reason: assigning an individual address space for every …
|
|
|
@9530
|
18 years |
patrick |
tracing the playable creation missunderstanding
|
|
|
@9529
|
18 years |
patrick |
forgott to enable the relaying. now strange things could happen…
|
|
|
@9528
|
18 years |
patrick |
big error in the recvType checking, now forwarding should be less …
|
|
|
@9527
|
18 years |
patrick |
forgot to ack the messages forwarded
|
|
|
@9526
|
18 years |
patrick |
relay disabled, more debug
|
|
|
@9525
|
18 years |
patrick |
relay messages is enabled again. checking out
|
|
|
@9524
|
18 years |
patrick |
receiver type is transmitted also since it is needed for message relays
|
|
|
@9523
|
18 years |
patrick |
of course clients shouldn't forward any messages. forgot one message …
|
|
|
@9522
|
18 years |
patrick |
new the message handler is checking, if this message is also for the …
|
|
|
@9521
|
18 years |
patrick |
extended the callback function for message handlers to match the new …
|
|
|
@9520
|
18 years |
patrick |
sender now also include the source and destination userId so they can …
|
|
|
@9519
|
18 years |
patrick |
extending the message structure
|
|
|
@9518
|
18 years |
bensch |
targetting turrets are firing all the time now, but the hack is out :/
|
|
|
@9517
|
18 years |
patrick |
wrong debug output last time
|
|
|
@9516
|
18 years |
bensch |
orxonox/proxy: the rockets from the targeting turrets aquire targets …
|
|
|
@9515
|
18 years |
patrick |
better debug
|
|
|
@9514
|
18 years |
patrick |
messag reciving debug
|
|
|
@9513
|
18 years |
bensch |
toList editable
|
|
|
@9512
|
18 years |
patrick |
now the proxy server has also special handling for message piping
|
|
|
@9511
|
18 years |
patrick |
produced segfault by double sending messages. fixed
|
|
|
@9510
|
18 years |
patrick |
clients permission correction
|
|
|
@9509
|
18 years |
patrick |
starting special implementation for message forwarding (pipeing)
|
|
|
@9508
|
18 years |
patrick |
message handler: changed some variable names - standardisations to …
|
|
|
@9507
|
18 years |
patrick |
the player team change should now work on all clients in the network, …
|
|
|
@9506
|
18 years |
snellen |
removed testerror from scripttrigger
|
|
|
@9505
|
18 years |
patrick |
changing the team color now works and a little cleanup
|
|
|
@9504
|
18 years |
patrick |
- removing entities from the network works now also on proxies.
- …
|
|
|
@9503
|
18 years |
bensch |
coloring for single-players
|
|
|
@9502
|
18 years |
bensch |
coloring works on server
|
|
|
@9501
|
18 years |
bensch |
compiles for real
|
|
|
@9500
|
18 years |
bensch |
compiles again, the Playables should now be able to choose their …
|
|
|
@9499
|
18 years |
patrick |
team id is supported
|
|
|
@9498
|
18 years |
patrick |
set team id is invoked on team change
|
|
|