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source: orxonox.OLD

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Diff Rev Age Author Log Message
(edit) @9563   18 years patrick playable now gets assigned correctly. but clients can't play it yet
(edit) @9562   18 years patrick message forwarding now with the real id of the sender
(edit) @9561   18 years patrick tracing with debug out
(edit) @9560   18 years bensch resizing works perfectly :)… man there were little bugs…
(edit) @9559   18 years patrick more documentation. clients now chooses the playable for the proxy:D …
(edit) @9558   18 years bensch resizing should work, but strangely it does not
(edit) @9557   18 years patrick found the bug, now the network should work :D
(edit) @9556   18 years bensch positioning works (almost)
(edit) @9555   18 years patrick cleaned up a smaller memory leak
(edit) @9554   18 years bensch event-listening
(edit) @9553   18 years patrick found a bug in the debug output and switched implementation
(edit) @9552   18 years bensch linking stuff
(edit) @9551   18 years patrick a little more debug because i don't get it
(edit) @9550   18 years bensch should compile again :)
(edit) @9549   18 years bensch should link
(edit) @9548   18 years patrick more docu and a much better debug interface
(edit) @9547   18 years bensch orxonox/proxy: linking problem, trying another tardis
(edit) @9546   18 years bensch added a fixed positionBox, so that everything can be centered
(edit) @9545   18 years patrick initializing the default values in a better way to prevent …
(edit) @9544   18 years patrick more tracing work, trying this
(edit) @9543   18 years patrick found another smaller bug, tracing
(edit) @9542   18 years patrick more generalized message handling now
(edit) @9541   18 years patrick discovered a bug in the client id assignement algorithm. corrected. …
(edit) @9540   18 years patrick some small doc entry
(edit) @9539   18 years patrick message exchange should work already
(edit) @9538   18 years patrick more proxy control functionality: message passing init
(edit) @9537   18 years patrick found the bug. there is need for another control center for proxies to …
(edit) @9536   18 years patrick still tracing ghosts
(edit) @9535   18 years patrick tracing a handshake failure since the new id handling
(edit) @9534   18 years patrick forgot about the server clients host id
(edit) @9533   18 years patrick the hanshake synch unique id correction adjusted to new address space
(edit) @9532   18 years patrick the synchronizeable now got the correct id
(edit) @9531   18 years patrick found the bug reason: assigning an individual address space for every …
(edit) @9530   18 years patrick tracing the playable creation missunderstanding
(edit) @9529   18 years patrick forgott to enable the relaying. now strange things could happen…
(edit) @9528   18 years patrick big error in the recvType checking, now forwarding should be less …
(edit) @9527   18 years patrick forgot to ack the messages forwarded
(edit) @9526   18 years patrick relay disabled, more debug
(edit) @9525   18 years patrick relay messages is enabled again. checking out
(edit) @9524   18 years patrick receiver type is transmitted also since it is needed for message relays
(edit) @9523   18 years patrick of course clients shouldn't forward any messages. forgot one message …
(edit) @9522   18 years patrick new the message handler is checking, if this message is also for the …
(edit) @9521   18 years patrick extended the callback function for message handlers to match the new …
(edit) @9520   18 years patrick sender now also include the source and destination userId so they can …
(edit) @9519   18 years patrick extending the message structure
(edit) @9518   18 years bensch targetting turrets are firing all the time now, but the hack is out :/
(edit) @9517   18 years patrick wrong debug output last time
(edit) @9516   18 years bensch orxonox/proxy: the rockets from the targeting turrets aquire targets …
(edit) @9515   18 years patrick better debug
(edit) @9514   18 years patrick messag reciving debug
(edit) @9513   18 years bensch toList editable
(edit) @9512   18 years patrick now the proxy server has also special handling for message piping
(edit) @9511   18 years patrick produced segfault by double sending messages. fixed
(edit) @9510   18 years patrick clients permission correction
(edit) @9509   18 years patrick starting special implementation for message forwarding (pipeing)
(edit) @9508   18 years patrick message handler: changed some variable names - standardisations to …
(edit) @9507   18 years patrick the player team change should now work on all clients in the network, …
(edit) @9506   18 years snellen removed testerror from scripttrigger
(edit) @9505   18 years patrick changing the team color now works and a little cleanup
(edit) @9504   18 years patrick - removing entities from the network works now also on proxies. - …
(edit) @9503   18 years bensch coloring for single-players
(edit) @9502   18 years bensch coloring works on server
(edit) @9501   18 years bensch compiles for real
(edit) @9500   18 years bensch compiles again, the Playables should now be able to choose their …
(edit) @9499   18 years patrick team id is supported
(edit) @9498   18 years patrick set team id is invoked on team change
(edit) @9497   18 years bensch coloring for the hovers
(edit) @9496   18 years bensch new copy
(edit) @9495   18 years bensch deleted old version
(edit) @9494   18 years bensch merged the proxy back
(edit) @9493   18 years patrick removing does not yet work. debuging
(edit) @9492   18 years patrick extended the sharednetworkdata inteface. now synchronizeables should …
(edit) @9491   18 years patrick the clients can now connect to the proxy server and get synchronized …
(edit) @9490   18 years patrick redirection is disabled now for network traffic measurement
(edit) @9489   18 years patrick only master servers got the right to redirect clients
(edit) @9488   18 years patrick now clients do also accept proxys as athorities, i hope
(edit) @9487   18 years patrick stuck in permissions war: something prevents the client from …
(edit) @9486   18 years patrick the clients now almost synchronizes with the proxy :D
(edit) @9485   18 years patrick the proxy server receives to force clients creating world entities
(edit) @9484   18 years bensch typo
(edit) @9483   18 years patrick giving the proxy server more rights to write the clients
(edit) @9482   18 years patrick forgot about this
(edit) @9481   18 years patrick working on the segfault when clients are redirected to a synchronized …
(edit) @9480   18 years patrick big progress today, tomorrow the synchronization of a …
(edit) @9479   18 years patrick proxy server not able to load the world file, some more safty in the …
(edit) @9478   18 years patrick shortly trying the hybrid mode again
(edit) @9477   18 years patrick now the proxy is in client mode again for testing
(edit) @9476   18 years patrick now the clients can connect to the proxy servers. ⇒ hybrid proxy …
(edit) @9475   18 years patrick proxy server now starts the server socket also
(edit) @9474   18 years patrick the hybrid mode should work now in a very closed setup
(edit) @9473   18 years patrick letting proxys handshakes handling again
(edit) @9472   18 years patrick switching to hybrind, so far so good
(edit) @9471   18 years patrick better now, a proxy server connected to the master server for the …
(edit) @9470   18 years patrick heavy permissions fight: no node was ever thought to be client and …
(edit) @9469   18 years patrick permission changed: proxy cannot override in the way the master server can
(edit) @9468   18 years patrick assertion failure, becaus the proxy tried to accept the own connection
(edit) @9467   18 years patrick not creating the network game manager, since it is created by the …
(edit) @9466   18 years patrick testing around with permissions: proxy should be able to handle a …
(edit) @9465   18 years patrick added more secure implementation of connection update
(edit) @9464   18 years patrick proxy server should now be accepted
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