Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: orxonox.OLD

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @9003   18 years bensch orxonox/trunk: merged the single_player_map branche back merged with …
(edit) @9002   18 years bensch orxonox/trunk: redirect everything to see into the dof of the _centerNode
(edit) @9001   18 years bensch orxonox/trunk: The Radar is now displayed with the radar-pic …
(edit) @9000   18 years bensch nicer, better radar
(edit) @8999   18 years bensch radar: much better sizeing
(edit) @8998   18 years bensch orxonox/trunk: gui-Radar renders in a corrected Size();
(edit) @8997   18 years bensch orxonox/trunk: RADAR shows the correct Elements now
(edit) @8996   18 years bensch orxonox/trunk: RADAR RENDERS
(edit) @8995   18 years bensch hud: radar shown inside of the HUD
(edit) @8994   18 years bensch compiling radar
(edit) @8993   18 years bensch radar should provide the right data now
(edit) @8992   18 years bensch more radar work
(edit) @8991   18 years bensch orxonox/trunk: added a Radar class, to display radar as Widget
(edit) @8990   18 years bensch orxonox/trunk: new Functionality to widget, so one can set a …
(edit) @8989   18 years bensch orxonox/trunk: notifier notifies
(edit) @8988   18 years bensch orxonox/trunk: much nicer rendering. The Bar is now behind the Value
(edit) @8987   18 years bensch orxonox/trunk: multi-lined the weapon-alignment, man, it looks real bad :/
(edit) @8986   18 years bensch trunk: slerping colors in HSV-space works
(edit) @8985   18 years bensch orxonox/trunk: works perfectly with nice fading effect :)
(edit) @8984   18 years bensch orxonox/trunk: gui with fading :)
(edit) @8983   18 years bensch blend-stuff
(edit) @8982   18 years bensch font-loading hack, until fonts are real resources, and can be loaded …
(edit) @8981   18 years bensch trunk: less debug output
(edit) @8980   18 years bensch trunk: more gui in the Hud
(edit) @8979   18 years snellen Added method to: ScriptClass: int insertObject(Script* L, BaseObject* …
(edit) @8978   18 years snellen perpared possibility to add the script object to the lua script itself …
(edit) @8977   18 years bensch trunk: gui displayes nicely
(edit) @8976   18 years bensch orxonox/trunk: the hud displays Energy and WeaponEnergy
(edit) @8975   18 years bensch trunk: widget displayed
(edit) @8974   18 years bensch trunk: better implemented
(edit) @8973   18 years bensch trunk: gui: full functionality of Text
(edit) @8972   18 years bensch added glgui_energywidget, the new Widget to display Energy and a Value
(edit) @8971   18 years bensch trunk: warning message, if ogg loading fails
(edit) @8970   18 years bensch orxonox/trunk: doxy
(edit) @8969   18 years bensch orxonox/trunk: ogg-files loadable (hopefully)
(edit) @8968   18 years snellen made testentity scriptable
(edit) @8967   18 years patrick now rotating around bad axis, collision detection with ground but no …
(edit) @8966   18 years patrick better animation
(edit) @8965   18 years ponder Added debug information to the terrain
(edit) @8964   18 years patrick crouch and run work also
(edit) @8963   18 years patrick direction change soft now
(edit) @8962   18 years ponder another change acinclude.m4
(edit) @8961   18 years patrick orientation works too, its probably a little bit crapy but it works
(edit) @8960   18 years ponder another change to acinclude.m4
(edit) @8959   18 years patrick running should work too now
(edit) @8958   18 years ponder another change to m4
(edit) @8957   18 years patrick animation should be initialized correctly now
(edit) @8956   18 years ponder changes in acinclude.m4
(edit) @8955   18 years patrick animations do not jump now
(edit) @8954   18 years patrick small bug
(edit) @8953   18 years patrick walking now correclty
(edit) @8952   18 years snellen corrected typo
(edit) @8951   18 years patrick generic_npc now sets the animation and moves
(edit) @8950   18 years ponder Minor changes to the terrain
(edit) @8949   18 years stefalie mountain_lake: changed saveParams method and MappedWater is now scritable
(edit) @8948   18 years hdavid branches/mountain_lake
(edit) @8947   18 years hdavid branches/mountain_lake: cloud effect is scriptable
(edit) @8946   18 years hdavid branches/mountain_lake: deactivating clouds also deactivates the skydome
(edit) @8945   18 years patrick repair station works now. one point less in the todo list
(edit) @8944   18 years patrick falling now works berfectly
(edit) @8943   18 years patrick model sticks to ground. no wall cd yet
(edit) @8942   18 years patrick more repair station
(edit) @8941   18 years patrick isOnGround bug found and repair station workd
(edit) @8940   18 years patrick falling down fps player
(edit) @8939   18 years patrick world entity on ground function
(edit) @8938   18 years patrick x and y checking for now finished
(edit) @8937   18 years patrick much better axis now
(edit) @8936   18 years patrick fixed the fast animation bug. now npc have normal animation speed
(edit) @8935   18 years patrick better axis now
(edit) @8934   18 years patrick found a major error in the cr alg
(edit) @8933   18 years patrick front collision alg should work
(edit) @8932   18 years patrick working with directions
(edit) @8931   18 years patrick repair station work, collision reaction
(edit) @8930   18 years bottac
(edit) @8929   18 years ponder - added a clipping plane for removing popping effects - put the update …
(edit) @8928   18 years patrick bug correct
(edit) @8927   18 years patrick collision reactin output different
(edit) @8926   18 years bottac collision coordinates fixed.
(edit) @8925   18 years patrick all axis check and more debug out
(edit) @8924   18 years patrick collision reaction refine
(edit) @8923   18 years patrick ground collision detection advanc
(edit) @8922   18 years patrick the ground walking algorithm is almost working again
(edit) @8921   18 years stefalie mountain_lake: save params done, but it's not really nice
(edit) @8920   18 years stefalie mountain_lake: waterColor works
(edit) @8919   18 years stefalie mountain_lake: waterColor fading compiles, but doesnt work yet
(edit) @8918   18 years stefalie mountain_lake: waterHeight fading works
(edit) @8917   18 years snellen made genericNPC::finalGoalReached() scriptable
(edit) @8916   18 years stefalie mountain_lake: fader gui works, fading also (but its a bit hacky)
(edit) @8915   18 years snellen events get grabed now
(edit) @8914   18 years bensch compiles again
(edit) @8913   18 years bensch walk should work
(edit) @8912   18 years bottac Collision detection working again.
(edit) @8911   18 years amaechler branches/moutnain_lake: lightning hacking, skycolor not working yet
(edit) @8910   18 years bottac Still not working.
(edit) @8909   18 years bensch better impementation
(edit) @8908   18 years bensch orxonox/sp: begin new GenNPC
(edit) @8907   18 years bottac further bugs fixed.
(edit) @8906   18 years bensch Gui Element
(edit) @8905   18 years amaechler branches/atmospheric_engine: rain fading fixed - tadaaa
(edit) @8904   18 years bottac bugfix
Note: See TracRevisionLog for help on using the revision log.