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Diff Rev Age Author Log Message
(edit) @9504   13 years davidsa Added colour parameter to the LensFlare in the shadertest level
(edit) @9503   13 years smerkli Merged dawalser's branch
(edit) @9501   13 years jokicp asdf
(edit) @9500   13 years davidsa Added nested Class Lens to LensFlare, to simplify lens flare …
(edit) @9499   13 years moralelastix Praktisch fertig
(edit) @9498   13 years smerkli Merged baptiste's branch spaceNavigation. Works.
(edit) @9497   13 years moralelastix nix
(edit) @9496   13 years mottetb fertig
(edit) @9495   13 years mottetb fertig
(edit) @9494   13 years jokicp Presentation Level bigship hinzugefuegt
(edit) @9492   13 years davidsa modified the shader test level slightly, putting the light source …
(edit) @9491   13 years davidsa FIX: fixed light intensity being affected in a weird way by the …
(edit) @9490   13 years purgham Still doesn't work
(edit) @9489   13 years moralelastix What ever
(edit) @9487   13 years purgham 2.12.2012 - Still some Problems with the additional Checkpoints
(edit) @9486   13 years mottetb hallo
(edit) @9484   13 years mottetb hallo
(edit) @9483   13 years smerkli Added big ship stuff to code stuff.
(edit) @9481   13 years smerkli Created presentation branch for this semester.
(edit) @9480   13 years landauf added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
(edit) @9479   13 years landauf consider different float to string conversions
(edit) @9478   13 years landauf generate xml report with gtest
(edit) @9477   13 years landauf make gtest build on unix
(edit) @9476   13 years landauf removed some lines that were accidentally copy-pasted
(edit) @9475   13 years landauf exclude gtest and gmock from default build target
(edit) @9474   13 years landauf moved settings for executables in visual studio to TargetUtilities to …
(edit) @9473   13 years landauf moved common cmake config for src/ and test/ to SourceConfig.cmake
(edit) @9472   13 years jo Better documentation.
(edit) @9471   13 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   13 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   13 years moralelastix preparations
(edit) @9468   13 years mottetb shortcuts don't work
(edit) @9466   13 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9464   13 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9462   13 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   13 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   13 years moralelastix Empty Class
(edit) @9459   13 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9457   13 years mottetb getTeam doesn't work, have to find sth else
(edit) @9455   13 years keuschr forgot some files
(edit) @9454   13 years keuschr Added new ship template. Materials to follow.
(edit) @9451   13 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   13 years jo Cleanup.
(edit) @9448   13 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9446   13 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   13 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   13 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   13 years mottetb was fuer einen Fortschritt heute!
(edit) @9441   13 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9437   13 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   13 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   13 years mottetb Removed old files
(edit) @9434   13 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   13 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   13 years purgham first working Version
(edit) @9429   13 years mottetb aimMarkerSize Problem
(edit) @9428   13 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9426   13 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9423   13 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   13 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   13 years mottetb Oct 29th, works pretty well!
(edit) @9420   13 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   13 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9416   13 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   13 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9412   13 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9409   13 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9407   13 years davidsa orxonox::RenderQueueListener: Implemented a rudimentary …
(edit) @9403   13 years davidsa Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
(edit) @9402   13 years davidsa Orxonox::Model: added XMLPort 'material' to easily attach a …
(edit) @9401   13 years davidsa Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
(edit) @9400   13 years mottetb first checkin
(edit) @9399   13 years purgham Created new SpaceRaceController and added a function to SpaceRaceManager
(edit) @9398   13 years smerkli
(edit) @9396   13 years soroa Created a new class called FindClosestEnemy
(edit) @9395   13 years davidsa FIX: dynamic_cast from const to non-const is prohibited in newer …
(edit) @9388   13 years jo Racebot branch.
(edit) @9385   13 years jo Space Ship Navigation Branch 2 - for SoroA
(edit) @9384   13 years jo LargeShips branch
(edit) @9383   13 years jo Creating new branch.
(edit) @9382   13 years jo Creating new branch.
(edit) @9381   13 years jo Creating new branch.
(edit) @9380   13 years jo Creating new branch.
(edit) @9379   13 years jo Creating new branch.
(edit) @9378   13 years smerkli Fixed skybox to be something that works in tutorial.oxw
(edit) @9377   13 years jo Renaming some level descriptions.
(edit) @9376   13 years jo I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
(edit) @9375   13 years jo Updated Credits: We should mention AMIV as promised in the GV.
(edit) @9374   13 years jo Fixing logic error and removing preselection of the showall button.
(edit) @9373   13 years jo On the way to adjust multiplayermenue. Levels tagged with singleplayer …
(edit) @9372   13 years jo Small improvements; adjusting values for better playfeeling. An …
(edit) @9371   13 years jo The UnderAttack level was improved. The defender's spawnpoints have …
(edit) @9370   13 years jo The transporter's life is now set depending on the number of players.
(edit) @9369   13 years jo Gotcha. I edited the wrong keybindings.ini file before.
(edit) @9368   13 years jo Trying to change the mouselook keybinding according to the suggestion …
(edit) @9367   13 years jo Disabling free aiming.
(edit) @9366   13 years landauf moved presentation branch from spring 2011 to archive because of the …
(edit) @9365   13 years landauf moved environment2 branch to archive
(edit) @9364   13 years landauf removed dockingsystem2 branch
(edit) @9363   13 years jo Teamdeathmatch ends if a certain number of opponents have been killed. …
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