Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @11172   8 years plehmann updated some files so NewScriptController lua binds are created. added …
(edit) @11171   8 years tgidron Pickups work; Lives Counter and Total Flag Counter
(edit) @11170   8 years sagerj running backup
(edit) @11169   8 years fvultier Fixed errors with pickups.
(edit) @11168   8 years tgidron Pickups + Flags HUD
(edit) @11167   8 years plehmann changed the NewScriptController and Task classes
(edit) @11166   8 years sagerj today I got pawn'ed
(edit) @11165   8 years plehmann added new files for newScriptController —This lines, and those below, …
(edit) @11164   8 years sagerj added orxout() for every release lvl for debug purpose
(edit) @11163   8 years tgidron Pickup Development
(edit) @11162   8 years fvultier Managed to call a C++ test function from a Lua script that gets …
(edit) @11161   8 years landauf removed another spurious backslash
(edit) @11160   8 years landauf removed unnecessary backslashes
(edit) @11157   8 years landauf don't test exact values here, only ≠ 0
(edit) @11156   8 years landauf clang doesn't know this compiler flag
(edit) @11153   8 years sagerj added release functions in various classes: weaponmode, weaponsystem, …
(edit) @11152   8 years plehmann took the event functions out of the tick function
(edit) @11151   8 years tgidron New Level Up
(edit) @11150   8 years binderm tried consoleCommand, doesn't work yet. Please have a look;)
(edit) @11149   8 years binderm new files for campaign menu
(edit) @11142   8 years sagerj first commit, added discharger weaponclass
(edit) @11141   8 years plehmann added a comment
(edit) @11140   8 years fvultier New branch for PPS FS16
(edit) @11139   8 years fvultier New branch for PPS FS16
(edit) @11138   8 years fvultier
(edit) @11137   8 years plehmann new branch for pps
(edit) @11136   8 years fvultier Made tutorial compatible with the new core.
(edit) @11135   8 years fvultier
(edit) @11134   8 years fvultier Files needed for the tutorial added.
(edit) @11133   8 years fvultier branch for new tutorial
(edit) @11132   8 years landauf fixed overlays with ogre 1.9. OverlaySystem must be initialized once …
(edit) @11131   8 years landauf initialize overlay component
(edit) @11130   8 years landauf forgot to commit 2 files in my previous commit: orxonox now compiles …
(edit) @11129   8 years landauf orxonox now compiles with ogre 1.9 (but still needs some other changes)
(edit) @11128   8 years landauf let Planet inherit from Model to avoid code duplication (especially …
(edit) @11127   8 years landauf in ogre 1.9, overlays were moved into a separate component (i.e. a …
(edit) @11126   8 years landauf small refactoring: make variables in Model private
(edit) @11125   8 years landauf new branch to add support for ogre 1.9 to orxonox
(edit) @11124   8 years landauf fixed some more errors: use 0.8-notation for images
(edit) @11121   8 years landauf updated xsd files
(edit) @11118   8 years bknecht initial commit to get orxonox to find and compile and start with …
(edit) @11117   8 years landauf preparing for CEGUI 0.8
(edit) @11116   8 years landauf ignore all kinds of build directories
(edit) @11115   8 years landauf fixed code to compile in 64bit mode
(edit) @11114   8 years landauf unfortunately std::put_time and std::get_time are only available in …
(edit) @11113   8 years landauf updated build-script to work with mingw-w64 and the new dependency package
(edit) @11112   8 years landauf removed unnecessary boost include
(edit) @11111   8 years muemart Some simplifications in StringUtils.cc
(edit) @11110   8 years bknecht Create CEGUI v0.8 migration branch
(edit) @11109   8 years zifloria changed build settings for tardis to use the new paths on the new …
(edit) @11108   8 years fvultier A few modifications in the weapon system: WeaponModes may play a …
(edit) @11106   8 years muemart Fix a memory leak. Also fix some potentially invalid references to …
(edit) @11105   8 years fvultier Removed wrong comments in Jump minigame. These comments were artifacts …
(edit) @11104   8 years fvultier Some HUDs (Health, Shield, Weapons, EnemyHealth, EnemyShield) are also …
(edit) @11103   8 years landauf fixed warnings (release build). fixed error in GravityBombField
(edit) @11102   8 years landauf removed merged branches from HS15
(edit) @11101   8 years landauf fixed build when combining new cegui with old ogre
(edit) @11100   8 years muemart Update FindLua5.1.cmake to work with newer versions. Also added …
(edit) @11099   8 years muemart Fix loads of doxygen warnings and other documentation issues
(edit) @11098   8 years muemart Minor C++11 improvements: - Drop ImplicitConversion.h in favor of …
(edit) @11097   8 years landauf fixed build on tardis.
(edit) @11096   8 years muemart Constexpr for some util things
(edit) @11095   8 years landauf simplified transparency-check
(edit) @11094   8 years landauf added night-mode in city level (with city-lights and darker skybox)
(edit) @11091   8 years landauf renamed city-level, removed planet and portals, using real skybox …
(edit) @11089   8 years landauf glow effect is now visible through transparent elements (e.g. …
(edit) @11087   8 years landauf removed duplicate code
(edit) @11086   8 years landauf detail
(edit) @11085   8 years landauf enable glow shader in all scenes
(edit) @11083   8 years muemart Fix some clang-tidy warnings. Also, Serialise.h was doing some C-style …
(edit) @11082   8 years landauf trying to fix bogus (?) warning on gcc [see …
(edit) @11081   8 years landauf fixed cmake script (cmake version 3.3.2)
(edit) @11080   8 years landauf merged shaders back to trunk (pps project from HS 2012)
(edit) @11079   8 years landauf bugfix: the attached objects are stored in a set, so there's no …
(edit) @11078   8 years landauf fixed numerous issues: - fixed memory leaks (delete allocated heap …
(edit) @11077   8 years muemart Remove some non-ASCII characters to avoid encoding issues. This only …
(edit) @11076   8 years muemart Add CMake configs for Clang. Most of it is reused from GCC.
(edit) @11075   8 years landauf fixed author and added some c++11 features
(edit) @11074   8 years landauf eol-style native
(edit) @11073   8 years landauf merged branch 'shaders' into branch 'shaders_merge'
(edit) @11072   8 years landauf created branch to merge 'shaders' branch (from pps HS 2012)
(edit) @11071   8 years landauf merged branch cpp11_v3 back to trunk
(edit) @11070   8 years landauf return collections directly instead of begin and end iterators. this …
(edit) @11069   8 years landauf fixed enums
(edit) @11068   8 years landauf merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason …
(edit) @11067   8 years landauf shortened code
(edit) @11066   8 years landauf fixed unittests (IdentifierManager doesn't always exist in tests)
(edit) @11065   8 years landauf added c++11 features to code that was added in presentationHS15
(edit) @11064   8 years landauf made some functions non-virtual
(edit) @11063   8 years landauf ups, forgot to commit a file
(edit) @11062   8 years landauf added c++11 features to code that was modified in presentationHS15
(edit) @11061   8 years landauf made some functions non-virtual
(edit) @11060   8 years landauf made some functions non-virtual
(edit) @11059   8 years landauf return const-ref to collections instead of pointer
(edit) @11058   8 years landauf removed empty tick functions
(edit) @11057   8 years landauf removed empty XMLPort functions
(edit) @11056   8 years landauf merged last commit from presentationHS15 to trunk
(edit) @11055   8 years landauf reverted r11051 because apparently overlays DOES depend on weapons …
(edit) @11054   8 years landauf merged branch cpp11_v2 into cpp11_v3
(edit) @11053   8 years landauf created new branch to merge cpp11_v2 with trunk
Note: See TracRevisionLog for help on using the revision log.