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Diff Rev Age Author Log Message
(edit) @10291   9 years landauf simplified Math: temp is always positive, thus only solution1 is …
(edit) @10290   9 years landauf details
(edit) @10289   9 years landauf fixed target position calculation: a) the math was wrong (not sure …
(edit) @10288   9 years landauf added bullet settings for CCD (continuous collision detection) to …
(edit) @10287   9 years landauf use dynamic physics for projectiles. this seems to avoid 'tunneling' …
(edit) @10284   9 years landauf removed some unnecessary module dependencies
(edit) @10281   9 years landauf added command 'reloadLevel' (by default on F5) which reloads the level …
(edit) @10279   9 years landauf fixed msvc warnings
(edit) @10278   9 years landauf fixed issue with inline-lua-code. only add an extra space if there's …
(edit) @10277   9 years landauf potential fix of compile problem on tardis
(edit) @10274   9 years landauf fixed #419 http://www.orxonox.net/ticket/419 physics is only activated …
(edit) @10273   9 years landauf bugfix & simplification & comment by bknecht
(edit) @10272   9 years landauf reverted a part of the changes from r10264. only single lua-tags …
(edit) @10271   9 years landauf bugfix: resize CEGUI if render window changes size
(edit) @10270   9 years landauf fixed crash: cs can be null (e.g. when using the 'suicide' command)
(edit) @10269   9 years muemart Tweak the xml error message a bit
(edit) @10268   9 years landauf program icon now works also with MinGW. but I had to exclude the …
(edit) @10267   9 years muemart Add program icon for Windows builds (MSVC only for now)
(edit) @10265   9 years landauf fixed build with older compilers (pre c++11)
(edit) @10264   9 years muemart Various fixes and improvements in the Loader (and LuaState) - When …
(edit) @10262   9 years landauf eol-style native. no changes in code.
(edit) @10261   9 years landauf fixed warning
(edit) @10260   9 years landauf merged the latest changes from pickupsFS14 to trunk
(edit) @10259   9 years landauf recorded merge of pickupsFS14 up to r10112 (which was already mostly …
(edit) @10258   9 years landauf merged presentationHS14merge back to trunk
(edit) @10218   9 years landauf fixed build and warnings with MSVC
(edit) @10216   9 years landauf merged branch presentationFS14 back to trunk
(edit) @10209   9 years muemart More MSVC fixes - Update dependecy package version requirements - …
(edit) @10208   9 years muemart Some small fixes for the MSVC build - Don't hardcode library names. …
(edit) @10207   9 years bknecht Replacing MSVC code for long integer with cross plattform compatible one
(edit) @10206   9 years landauf fixed build
(edit) @10197   9 years landauf avoid implicit conversion in MultiType.get<T>()
(edit) @10196   9 years landauf added BulletDebugDrawer to Scene. added console command to …
(edit) @10195   9 years landauf removed unnecessary material from BulletDebugDrawer. fixed crash with …
(edit) @10194   9 years landauf bugfix
(edit) @10193   9 years landauf details, made debug drawer more configurable
(edit) @10192   9 years landauf destroy elements in Scene in the opposite order of their creation.
(edit) @10191   9 years landauf added customized visualization for cylinders and cones to …
(edit) @10190   9 years landauf added utility to visualize collision shapes
(edit) @10189   9 years landauf added new collision shape (cylinder)
(edit) @10186   9 years landauf trying to make cmake policy settings backwards compatible
(edit) @10185   9 years landauf fixed warnings with cmake 3.1
(edit) @9986   10 years jo Improving the first mission. Two fixes are needed to make it well …
(edit) @9984   10 years landauf tab → spaces
(edit) @9983   10 years landauf detail
(edit) @9982   10 years landauf added option to force the arguments which are defined in the …
(edit) @9981   10 years landauf I think that was a bug - why should a command not be added if it has …
(edit) @9980   10 years jo Adding delay timer to show the main menu after a game ended automatically.
(edit) @9979   10 years landauf simplified the boost command in HumanController by using the new …
(edit) @9978   10 years landauf added new keybind mode 'OnPressAndRelease' which triggers both when a …
(edit) @9977   10 years jo So far so good. Unfortunately I did not figure out what is wrong with …
(edit) @9975   10 years landauf details
(edit) @9974   10 years landauf docking should take actual control, not just temporary. this also …
(edit) @9973   10 years landauf several (potential) bugfixes in SpaceRaceController: * check if there …
(edit) @9972   10 years jo Something went wrong. I will correct the error later. So far just this …
(edit) @9971   10 years landauf return reference instead of copy. this also fixes a crash in …
(edit) @9969   10 years jo Automatically show the menu for gametypes that call Gametype::end() - …
(edit) @9967   10 years landauf call by reference instead of value
(edit) @9966   10 years landauf moved declarations to follow our formatting guidelines. no changes in code
(edit) @9965   10 years landauf simplified algorithm. turns out this code actually tries to find the …
(edit) @9964   10 years landauf removed unused code (some of the code was after a 'return' statement …
(edit) @9963   10 years landauf removed unused variable. RaceCheckPoint is a WorldEntity itself, so it …
(edit) @9962   10 years landauf fixed warnings (msvc)
(edit) @9961   10 years landauf fixed warnings (msvc)
(edit) @9960   10 years landauf fixed warning (msvc): the cast affected only '50' and not the whole …
(edit) @9959   10 years landauf don't re-initialize the random number generator - we already do this …
(edit) @9958   10 years landauf user lower-case for all module names
(edit) @9957   10 years landauf fixed a number of linker warnings with msvc
(edit) @9956   10 years landauf fixed build with msvc (it seems to use c++98 which has 3 overloads of …
(edit) @9952   10 years landauf neither ParticleSpawner nor the explosion_ object need to be …
(edit) @9951   10 years landauf details
(edit) @9950   10 years landauf ParticleEmitter should be a StaticEntity just like every other …
(edit) @9949   10 years landauf removed duplicate code. there is no need for a second constructor. if …
(edit) @9948   10 years landauf comment
(edit) @9947   10 years landauf bugfix: explosion-sound was always positioned at world-coordinates …
(edit) @9946   10 years landauf removed debug output
(edit) @9945   10 years landauf replaced tabs with spaces. no changes in code
(edit) @9944   10 years landauf no Thilo, we don't want to call preDestroy() made documentation of …
(edit) @9943   10 years landauf eol-style native
(edit) @9942   10 years jo Disabling addbots for Invaders, since it will cause the game to crash.
(edit) @9941   10 years jo Adding most of the changes that were proposed in the release2012 branch.
(edit) @9939   10 years jo presentationHS13 branch merged into trunk
(edit) @9834   10 years jo Fixing another bug introduced by the previous bug fix.
(edit) @9833   10 years jo Fixing cleanup bug, that causes orxonox to crash when tetris was …
(edit) @9804   10 years jo Cleaning up the spacerace output.
(edit) @9803   10 years jo The brick falldown acceleration is increased, but the velocity is …
(edit) @9802   10 years jo Making the Tetris collision detection more robust, by decoupling …
(edit) @9801   10 years jo Eridicating a Tetris Bug, related to the positioning of a TetrisBrick …
(edit) @9800   10 years jo Make the AI aware of the inherent team (number) of controllable …
(edit) @9799   10 years jo Make controllable entities adapt the controllers team number.
(edit) @9797   10 years jo Added Team functionality down to the controller class.
(edit) @9795   10 years jo Removed recursion bug. Invalid positioning/ collision detection still …
(edit) @9765   10 years bknecht util lib didn't link without boost-system. Error did occur in MultiType.cc.
(edit) @9759   10 years landauf fixed warning (msvc)
(edit) @9756   10 years jo Disabling the single tetris brick. Now all tetris bricks consists of …
(edit) @9730   10 years jo Making the setLives function more flexible. The game can be …
(edit) @9729   10 years jo Creating new console command to set the lives in a mission.
(edit) @9728   10 years jo Making a Mission endable by a ConsoleCommand such that it can be ended …
(edit) @9716   10 years jo Making the WaypointPatrolController configurable such that it can …
(edit) @9703   10 years landauf fixed build with boost 1.48 and 1.49
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