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source: code/trunk/src/orxonox

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Diff Rev Age Author Log Message
(edit) @10262   9 years landauf eol-style native. no changes in code.
(edit) @10258   9 years landauf merged presentationHS14merge back to trunk
(edit) @10216   9 years landauf merged branch presentationFS14 back to trunk
(edit) @10197   9 years landauf avoid implicit conversion in MultiType.get<T>()
(edit) @10196   9 years landauf added BulletDebugDrawer to Scene. added console command to …
(edit) @10192   9 years landauf destroy elements in Scene in the opposite order of their creation.
(edit) @9986   10 years jo Improving the first mission. Two fixes are needed to make it well …
(edit) @9984   10 years landauf tab → spaces
(edit) @9980   10 years jo Adding delay timer to show the main menu after a game ended automatically.
(edit) @9979   10 years landauf simplified the boost command in HumanController by using the new …
(edit) @9977   10 years jo So far so good. Unfortunately I did not figure out what is wrong with …
(edit) @9972   10 years jo Something went wrong. I will correct the error later. So far just this …
(edit) @9969   10 years jo Automatically show the menu for gametypes that call Gametype::end() - …
(edit) @9952   10 years landauf neither ParticleSpawner nor the explosion_ object need to be …
(edit) @9951   10 years landauf details
(edit) @9950   10 years landauf ParticleEmitter should be a StaticEntity just like every other …
(edit) @9949   10 years landauf removed duplicate code. there is no need for a second constructor. if …
(edit) @9948   10 years landauf comment
(edit) @9947   10 years landauf bugfix: explosion-sound was always positioned at world-coordinates …
(edit) @9946   10 years landauf removed debug output
(edit) @9945   10 years landauf replaced tabs with spaces. no changes in code
(edit) @9944   10 years landauf no Thilo, we don't want to call preDestroy() made documentation of …
(edit) @9941   10 years jo Adding most of the changes that were proposed in the release2012 branch.
(edit) @9939   10 years jo presentationHS13 branch merged into trunk
(edit) @9800   10 years jo Make the AI aware of the inherent team (number) of controllable …
(edit) @9799   10 years jo Make controllable entities adapt the controllers team number.
(edit) @9797   10 years jo Added Team functionality down to the controller class.
(edit) @9730   10 years jo Making the setLives function more flexible. The game can be …
(edit) @9729   10 years jo Creating new console command to set the lives in a mission.
(edit) @9728   10 years jo Making a Mission endable by a ConsoleCommand such that it can be ended …
(edit) @9716   10 years jo Making the WaypointPatrolController configurable such that it can …
(edit) @9676   11 years landauf fixed warnings with gcc 4.7
(edit) @9675   11 years landauf merged branch 'libs' back to trunk. orxonox now compiles and runs with …
(edit) @9672   11 years smerkli Added a few includes that were necessary with the switch to GCC > 4.7 …
(edit) @9667   11 years landauf merged core6 back to trunk
(edit) @9666   11 years landauf comments
(edit) @9663   11 years landauf replaced tabs with spaces
(edit) @9625   11 years smerkli Merged Maxim's Branch back into trunk.
(edit) @9555   11 years smerkli Replaced explosion hack with another less ugly hack: - There is now …
(edit) @9550   11 years landauf merged testing branch back to trunk. unbelievable it took me 13 months …
(edit) @9546   11 years smerkli Added a BigExplosion creation to the Pawn constructor. This loads all …
(edit) @9526   11 years jo Merging presentationHS12 back to the trunk.
(edit) @9348   12 years landauf merged branch presentation2012merge back to trunk
(edit) @9265   12 years landauf fixed indentation
(edit) @9261   12 years landauf fixed start-countdown issue in spacerace
(edit) @9260   12 years landauf cleaned up new SpaceRace classes (no functional code-changes): - …
(edit) @9257   12 years landauf renamed RVName to radarname cast to RadarViewable instead of SpaceShip …
(edit) @9256   12 years landauf I think this implementation of the hit() function rather belongs to …
(edit) @9255   12 years landauf fixed warnings in msvc removed authorship for code that wasn't written …
(edit) @9254   12 years landauf update radar-visibility if the visibility of the pawn itself changes. …
(edit) @9252   12 years landauf added missing call to RegisterObject (it crashed on windows) moved …
(edit) @9048   12 years dafrick Resolving a warning.
(edit) @9016   12 years jo Merging presentation2011 branch to trunk. Please check for possible bugs.
(edit) @8952   12 years dafrick Removing some unused variables and taking care of some other warnings …
(edit) @8903   13 years baermatt Just excluding alutInit and alutExit on Mac OS X, because it causes an …
(edit) @8902   13 years baermatt Outcommented alutInit and alutExit because it caused a crash on Mac OS …
(edit) @8892   13 years jo Small adjustments.
(edit) @8891   13 years jo Ai and tutorial improvements merged back to the trunk. AI features: …
(edit) @8866   13 years dafrick Moved clone base method into Pickupable to avoid ambiguity.
(edit) @8864   13 years dafrick Improving output.
(edit) @8861   13 years landauf added some additional output for loading steps that might take some …
(edit) @8858   13 years landauf merged output branch back to trunk. Changes: - you have to include …
(edit) @8855   13 years dafrick Cleaning up game immersion. Roughly documenting weapons module.
(edit) @8738   13 years landauf added "scale" for radar viewables. scale is relative, 1.0 means …
(edit) @8729   13 years rgrieder Merged unity_build branch back to trunk. Features: - Implemented …
(edit) @8727   13 years dafrick Cleaning up in SpaceShip and Engine. Fixed several bugs. Kicked …
(edit) @8706   13 years dafrick Merging presentation branch back into trunk. There are many new …
(edit) @8521   13 years youngk Reverting changes from last commit concerning debug output.
(edit) @8514   13 years youngk Testing commit: Sound
(edit) @8484   13 years dafrick Turns out my pervious fix actually induced a bug, this fix should take …
(edit) @8482   13 years dafrick Fixing minor bug. When the InGameConsole was closed you would need to …
(edit) @8470   13 years rgrieder A classic fix ;) Orxonox crashed on startup.
(edit) @8464   13 years dafrick Some more changes…
(edit) @8463   13 years dafrick Adjusting some debug output with the added bonus of no more Segfaults …
(edit) @8461   13 years smerkli a little less verbosity, a little more action please :D
(edit) @8458   13 years smerkli merged spaceboundaries
(edit) @8436   13 years scheusso fixing uninitialised values
(edit) @8424   13 years rgrieder Build fix for Ogre 1.6 on Windows.
(edit) @8351   13 years rgrieder Merged kicklib2 branch back to trunk (includes former branches …
(edit) @8329   13 years scheusso preparing countermeasures against clients sending unwanted data
(edit) @8327   13 years scheusso merging network6 into trunk
(edit) @8316   13 years scheusso fix for dedicated Client
(edit) @8309   13 years dafrick Replacing toggleVisibility with show, since the OrxonoxOverlay (& …
(edit) @8306   13 years dafrick Fixing bug introduced just a few commits prior to this one. Also made …
(edit) @8303   13 years dafrick Another memory leak.
(edit) @8302   13 years dafrick Fixing memory leak in PickupCarrier.
(edit) @8300   13 years dafrick Apparently bug needs some more fixing.
(edit) @8297   13 years dafrick Possible bug fix in PickupCarrier.
(edit) @8234   13 years rgrieder Removed 6 MSVC warnings about conversions.
(edit) @8212   13 years jo Set lives value to 4 in last team standing gametype. 1 live is only …
(edit) @8178   13 years jo Merged lastmastanding3 into trunk. There's an xml parsing error that …
(edit) @8079   13 years landauf merged usability branch back to trunk incomplete summary of the …
(edit) @7937   13 years landauf fixing WE crash also in trunk since it's a rather severe problem
(edit) @7910   13 years landauf Ok, here comes a tricky one: we knew the destructor of WorldEntity is …
(edit) @7905   13 years landauf fixed positioning of independent children in destructor of WorldEntity
(edit) @7904   13 years landauf 2x virtual because it may be required in some cases (Singleton & …
(edit) @7896   13 years landauf actually I believe the condition should be the other way round …
(edit) @7895   13 years landauf implemented instant reloading of rocket munition because this was a …
(edit) @7892   13 years landauf fixed bug in bug fix
(edit) @7889   13 years landauf hack-fix: overridden implementations of stopLocalHumanControl() were …
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