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Diff Rev Age Author Log Message
(edit) @9471   11 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   11 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   11 years moralelastix preparations
(edit) @9468   11 years mottetb shortcuts don't work
(edit) @9466   11 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9464   11 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9462   11 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   11 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   11 years moralelastix Empty Class
(edit) @9459   11 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9457   11 years mottetb getTeam doesn't work, have to find sth else
(edit) @9455   11 years keuschr forgot some files
(edit) @9454   11 years keuschr Added new ship template. Materials to follow.
(edit) @9451   11 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   11 years jo Cleanup.
(edit) @9448   11 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9446   11 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   11 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   12 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   12 years mottetb was fuer einen Fortschritt heute!
(edit) @9441   12 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9437   12 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   12 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   12 years mottetb Removed old files
(edit) @9434   12 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   12 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   12 years purgham first working Version
(edit) @9429   12 years mottetb aimMarkerSize Problem
(edit) @9428   12 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9426   12 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9423   12 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   12 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   12 years mottetb Oct 29th, works pretty well!
(edit) @9420   12 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   12 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9412   12 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9409   12 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9407   12 years davidsa orxonox::RenderQueueListener: Implemented a rudimentary …
(edit) @9403   12 years davidsa Showcase: Added Level 'Shader Test' to test the XML-Port functionality …
(edit) @9402   12 years davidsa Orxonox::Model: added XMLPort 'material' to easily attach a …
(edit) @9401   12 years davidsa Orxonox::Mesh: Added functions setMaterial() and getMaterial() to …
(edit) @9400   12 years mottetb first checkin
(edit) @9399   12 years purgham Created new SpaceRaceController and added a function to SpaceRaceManager
(edit) @9396   12 years soroa Created a new class called FindClosestEnemy
(edit) @9395   12 years davidsa FIX: dynamic_cast from const to non-const is prohibited in newer …
(edit) @9388   12 years jo Racebot branch.
(edit) @9385   12 years jo Space Ship Navigation Branch 2 - for SoroA
(edit) @9384   12 years jo LargeShips branch
(edit) @9383   12 years jo Creating new branch.
(edit) @9382   12 years jo Creating new branch.
(edit) @9381   12 years jo Creating new branch.
(edit) @9380   12 years jo Creating new branch.
(edit) @9379   12 years jo Creating new branch.
(edit) @9378   12 years smerkli Fixed skybox to be something that works in tutorial.oxw
(edit) @9377   12 years jo Renaming some level descriptions.
(edit) @9376   12 years jo I added the new configValue from TeamDeathmatch to the Miscellaneous menu.
(edit) @9375   12 years jo Updated Credits: We should mention AMIV as promised in the GV.
(edit) @9374   12 years jo Fixing logic error and removing preselection of the showall button.
(edit) @9373   12 years jo On the way to adjust multiplayermenue. Levels tagged with singleplayer …
(edit) @9372   12 years jo Small improvements; adjusting values for better playfeeling. An …
(edit) @9371   12 years jo The UnderAttack level was improved. The defender's spawnpoints have …
(edit) @9370   12 years jo The transporter's life is now set depending on the number of players.
(edit) @9369   12 years jo Gotcha. I edited the wrong keybindings.ini file before.
(edit) @9368   12 years jo Trying to change the mouselook keybinding according to the suggestion …
(edit) @9367   12 years jo Disabling free aiming.
(edit) @9366   12 years landauf moved presentation branch from spring 2011 to archive because of the …
(edit) @9365   12 years landauf moved environment2 branch to archive
(edit) @9364   12 years landauf removed dockingsystem2 branch
(edit) @9363   12 years jo Teamdeathmatch ends if a certain number of opponents have been killed. …
(edit) @9361   12 years jo Modified music menusheet and credits menusheet.
(edit) @9359   12 years jo I removed most levels, towerdefence and the script controller since …
(edit) @9358   12 years landauf moved sound5 branch to archive
(edit) @9357   12 years landauf removed unused branches
(edit) @9356   12 years landauf details
(edit) @9355   12 years landauf moved waypoints branch to archive
(edit) @9354   12 years landauf removed presentation branch from pps fall 2011
(edit) @9353   12 years landauf removed branches from pps spring 2012
(edit) @9351   12 years jo Creating a new branch in order to remove all unnecessary files.
(edit) @9347   12 years landauf removed unused function adjusted refactored code also in commented …
(edit) @9346   12 years jo Bugfix: Previously the LastManStandingHUD wasn't displayed properly …
(edit) @9345   12 years jo Small improvements on presentationHS11.
(edit) @9344   12 years jo Fixing pong's error message. Firstly the WorldSound's path wasn't …
(edit) @9343   12 years jo XML fixes: LastManStanding: wrong OverlayGroup name \n <br> …
(edit) @9342   12 years jo Adjusting timers of the Asteroid-Race level to the spaceships current …
(edit) @9341   12 years jo Corrected getNumberOfPlayers().
(edit) @9340   12 years jo On the way of repairing a bug that was caused by manual refactoring of …
(edit) @9339   12 years jo Found reason why players are not always detected correctly: …
(edit) @9338   12 years jo Trying to find quick fixes for dynamic match. Somehow gametypes …
(edit) @9337   12 years landauf fixed "quivering" movement also for DockingController and in the 2nd …
(edit) @9336   12 years landauf fixed weird AI movement introduced in waypoints branch
(edit) @9335   12 years landauf moved tower defense blender files to pool
(edit) @9334   12 years landauf removed UnderAttackHealthBar which is not needed anymore because of …
(edit) @9333   12 years landauf added const qualifier to all message-sending functions in GametypeInfo …
(edit) @9332   12 years landauf removed strange function
(edit) @9331   12 years landauf removed const_cast and some const qualifiers from ConsoleCommand and …
(edit) @9330   12 years landauf added deterministic stop criterion to end tetris match (independent of …
(edit) @9329   12 years landauf fixed collision bug in tetris which made stones overlap in some cases …
(edit) @9328   12 years landauf fixed two possible crashes
(edit) @9327   12 years landauf changed parent of TetrisStone from Pawn to MovableEntity which is …
(edit) @9326   12 years landauf small refactoring of tetris gametype, fixed memory leak
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