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Diff Rev Age Author Log Message
(edit) @6171   15 years scheusso fixed problem with ioconsole not restoring terminal settings when a …
(edit) @6170   15 years rgrieder Reduced camera lag induced by occasional high delta times.
(edit) @6169   15 years rgrieder Fixed config value not setting problem in Core and Game.
(edit) @6168   15 years landauf tweaked rocketfire a little
(edit) @6167   15 years landauf - you don't have to set the syncMode of the CameraPosition to 0x0, …
(edit) @6166   15 years rgrieder Fixed auto completion: - When completing for instance "KeyBin", it was …
(edit) @6165   15 years landauf "Fixed" 'Can't assign NULL identifier' error message and replaced it …
(edit) @6164   15 years landauf bots now also hit their target
(edit) @6162   15 years landauf fixed build, we have to link network into tools since r6160 (maybe …
(edit) @6161   15 years rgrieder Fixed uninitialised value problem with the statistics (at least for …
(edit) @6160   15 years scheusso server may now pause/slow the game (also on clients) with commands …
(edit) @6159   15 years rgrieder Fixed bug in HumanController introduced with the virtual functions.
(edit) @6158   15 years rgrieder Fixed mouse look in slow motion.
(edit) @6157   15 years scheusso fix in NewHumanController which caused the spaceship to shoot always …
(edit) @6156   15 years scheusso cleanup in GUIManager most functionality now in lua
(edit) @6155   15 years rgrieder Fixed mouse position problem: Internal value could still be larger than 1.
(edit) @6154   15 years dafrick Didn't compile because Pawn.h wasn't included in LightningGun.cc, …
(edit) @6153   15 years scheusso some fixes in weapon system / weapons fabian: projectiles also spawn …
(edit) @6152   15 years dafrick Apparently you can introduce a segfault just by setting some default …
(edit) @6151   15 years dafrick Added default values in WeaponMode.
(edit) @6150   15 years scheusso merged menu branch to presentation2 branch with some additional fixes …
(edit) @6149   15 years wirthmi Introduced new feature: permanent speed
(edit) @6148   15 years cmueri fix
(edit) @6147   15 years youngk Corrected a small typo concerning the looping of sounds
(edit) @6146   15 years cmueri 10 new layout- and lua-files for the menues added
(edit) @6145   15 years scheusso seems like i forgot to add some files. sorry about that ;)
(edit) @6144   15 years wirthmi New input mode
(edit) @6143   15 years wirthmi updateTarget() fixed
(edit) @6141   15 years rgrieder Better colour scheme for the IOConsole on Windows.
(edit) @6140   15 years rgrieder Extended IOConsole to a Windows implementation. It doesn't yet work …
(edit) @6139   15 years rgrieder Fixed a bug in Shell and changed parental order in InGameConsole.
(edit) @6138   15 years landauf removed superfluous "it" from two for loops which caused two warnings
(edit) @6137   15 years landauf Ogre introduced overloadings of the << operator for Radian and Degree …
(edit) @6136   15 years landauf BlinkingBillboard now blinks properly also with ogre 1.6 (which …
(edit) @6135   15 years landauf replaced UTFStringConversions.h by DisplayStringConversions.h which …
(edit) @6134   15 years scheusso can't imagine why i never encountered any problems with that
(edit) @6133   15 years rgrieder Removed annoying "statement has no effect" warning (gcc).
(edit) @6132   15 years scheusso reverted r6130
(edit) @6131   15 years scheusso forgot a file
(edit) @6130   15 years landauf fixed build
(edit) @6129   15 years rgrieder Hopefully fixed in game console text visibility issue (again).
(edit) @6128   15 years rgrieder Hopefully fixed in game console text visibility issue.
(edit) @6127   15 years rgrieder Fixed sound problem (annoying cracking) and increased buffers for …
(edit) @6126   15 years landauf created new cc branch
(edit) @6125   15 years landauf removed consolecommand branch
(edit) @6124   15 years scheusso forgot to revert that change
(edit) @6123   15 years scheusso synchronisation of pointers to classes that inherit from …
(edit) @6122   15 years rgrieder Fixed dedicated problem in NHC and a memory leak on windows in the …
(edit) @6121   15 years rgrieder Removed CoreConfiguration and GameConfiguration workaround. I have …
(edit) @6120   15 years rgrieder Found some tabs
(edit) @6119   15 years rgrieder svn:eol-style "native" should be set for all text files.
(edit) @6118   15 years rgrieder Removed two files that the console branch merge didn't remove.
(edit) @6117   15 years rgrieder Merged sound3 branch to presentation2.
(edit) @6116   15 years scheusso this should prevent unneccessary network traffic
(edit) @6115   15 years scheusso mouselook now also working when steering a rocket
(edit) @6114   15 years scheusso NHC goes now through all parents of raytraced objects in order to …
(edit) @6113   15 years scheusso NHC creator hack is now not so hacky anymore ;)
(edit) @6112   15 years scheusso first attempts to have synchronised fire direction and target however …
(edit) @6111   15 years scheusso made some changes in NewHumanController, Pawn, CE, Controller and …
(edit) @6110   15 years scheusso merging 6109 from particles2 to presentation2
(edit) @6109   15 years cdaniel New Explosion added (bigger than actual rocket explosion)
(edit) @6108   15 years scheusso merged steering branch to presentation2 branch
(edit) @6107   15 years rgrieder Merged particles2 branch to presentation2.
(edit) @6106   15 years rgrieder Created merger branch for the HS09 presentation.
(edit) @6104   15 years rgrieder Smoother IOConsole exit function
(edit) @6103   15 years rgrieder Cleanup in IOConsole
(edit) @6102   15 years rgrieder Changed "source" parameter of AmbientSound to "ambientSource" to …
(edit) @6101   15 years scheusso rocket now steerable also on client AIController shoots again now ;)
(edit) @6100   15 years rgrieder Added a sound for the engine (forward active mode) by overloading …
(edit) @6099   15 years cdaniel New Explosion (explosion4.particle) for the Rocket.
(edit) @6098   15 years cdaniel Fixed Rocket.cc (starts now in correct direction when played with …
(edit) @6097   15 years youngk Changed default menu sound to mainmenu.ogg
(edit) @6093   15 years youngk Patched sound.oxw to adapt to new sounds.
(edit) @6091   15 years wirthmi The weapon is firing where the mouse is pointing. Uncoupling of the …
(edit) @6089   15 years rgrieder Fixed IOConsole on tardis (some ANSI escape sequences were not working)
(edit) @6088   15 years youngk More or less nicely working sound module. Cross-Fading works well …
(edit) @6087   15 years scheusso changes in PlayerInfo and Rocket (and scene) not yet working in …
(edit) @6086   15 years cdaniel
(edit) @6082   15 years scheusso some fixes in Rocket there are two new function ins PlayerInfo: …
(edit) @6081   15 years scheusso more improvements
(edit) @6080   15 years scheusso some improvements in steering, but not yet good
(edit) @6079   15 years scheusso trying to make CE change possible
(edit) @6078   15 years landauf delete weaponpacks which were defined in xml but don't fit onto the …
(edit) @6076   15 years scheusso some fixes in the weaponsystem and weaponsettings3.oxi
(edit) @6074   15 years rgrieder Don't say a word..
(edit) @6072   15 years rgrieder Removed some tabs.
(edit) @6071   15 years rgrieder Improved synchronisability of the sound classes (not yet …
(edit) @6070   15 years rgrieder OpenAL sources should be linked to the lifetime of a BaseSound.
(edit) @6069   15 years rgrieder Detail changes in the sound classes. Plus fixed the level sound …
(edit) @6068   15 years rgrieder Deleted ogre log file.
(edit) @6067   15 years rgrieder Merged revisions 6054, 6056 and 6057 to particles2 branch.
(edit) @6066   15 years rgrieder Fixed msvc build: file migration problem.
(edit) @6065   15 years scheusso cleaned up Rocket mess a bit there is yet a bug if RocketFire is in …
(edit) @6063   15 years scheusso removed obsolete mainmenu branch
(edit) @6062   15 years scheusso removing old core5 branch
(edit) @6060   15 years landauf created new branch to work on the console commands
(edit) @6059   15 years cdaniel
(edit) @6058   15 years rgrieder Found the firing direction bug: "Fixed goes first" we were told a few …
(edit) @6055   15 years rgrieder Resolved projectile targeting problem by introducing a ClassTreeMask. …
(edit) @6053   15 years scheusso creating new menuanimations branch for beni to work on animated menus
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