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Diff Rev Age Author Log Message
(edit) @1723   16 years rgrieder Added types long long and unsigned long long to Convert.h
(edit) @1722   16 years landauf moved type_ from MultiType into MT_Value to avoid a possible …
(edit) @1721   16 years rgrieder fixed in issue with precompiled header files: MultiTypeMath.h doesn't …
(edit) @1720   16 years landauf bugfix + cleanup
(edit) @1719   16 years rgrieder updated msvc files for new MultiType
(edit) @1718   16 years rgrieder msvc adaption of code ;)
(edit) @1717   16 years landauf several changes to avoid compiler errors with gcc4
(edit) @1716   16 years landauf Added new 'MultiType', replacing MultiTypePrimitive, MultiTypeString …
(edit) @1715   16 years scheusso further bugfixes concerning packet handling
(edit) @1714   16 years scheusso fixed a problem with classid
(edit) @1713   16 years scheusso some bugs fixed (packet handling)
(edit) @1712   16 years scheusso enet callback disabled
(edit) @1711   16 years scheusso we use enetcallback for destroying packets now (unfortunately there …
(edit) @1710   16 years scheusso further errors corrected (mostly double frees, etc)
(edit) @1709   16 years scheusso fixed messing up with enet
(edit) @1708   16 years scheusso small error in classid.cc
(edit) @1707   16 years scheusso forgot some files
(edit) @1706   16 years scheusso forgot some files
(edit) @1705   16 years scheusso further changes
(edit) @1704   16 years rgrieder fixed a stupid bug in Timer
(edit) @1703   16 years rgrieder Updated msvc files.
(edit) @1702   16 years scheusso some missing files
(edit) @1701   16 years scheusso some missing files
(edit) @1699   16 years scheusso some missing files
(edit) @1698   16 years scheusso further adds/changes
(edit) @1697   16 years rgrieder Minor gcc/CMake 'adjustments'
(edit) @1696   16 years rgrieder - Actually set the Settings::showsGraphics and Settings::hasServer. - …
(edit) @1695   16 years rgrieder Changed internal Timer clock from float to uint64_t
(edit) @1694   16 years rgrieder Added Dedicated game state (name: "dedicated", class: GSDedicated). It …
(edit) @1693   16 years bknecht Trigger delay queue is working, DistanceTrigger can be added to level …
(edit) @1692   16 years rgrieder bugfix in InputManager
(edit) @1691   16 years rgrieder - Server GameState works. But the Client has problems that don't seem …
(edit) @1690   16 years rgrieder Added support to specify the command line arguments in start.ini (uses …
(edit) @1689   16 years rgrieder - renamed: GameState —> GameStateBase GameStateTyped<T> —> GameState …
(edit) @1688   16 years rgrieder Modified the GameState hierarchy so that you can get the parent with …
(edit) @1687   16 years landauf simplified the declaration of a new super-function by replacing 2 …
(edit) @1686   16 years rgrieder Moved most of the GraphicsEngine code to GSRoot and GSGraphics. …
(edit) @1685   16 years landauf removed some debug and test code
(edit) @1684   16 years landauf - packed all super-function-related code into a bunch of macros and …
(edit) @1683   16 years landauf removed some outcommented lines (I did this in a separate commit …
(edit) @1682   16 years landauf - added several "delete"s to the destructors of some core classes. - …
(edit) @1681   16 years rgrieder - updated msvc files - removed annoying run-time check error. Variable …
(edit) @1679   16 years landauf removed some warnings on other versions of gcc
(edit) @1678   16 years landauf removed an older compiler error caused by removing the PRINTF macro …
(edit) @1677   16 years landauf added Super.h… looks like I'm out of practice ;)
(edit) @1676   16 years landauf a first test-version of my super-macro tested with a testfunction in …
(edit) @1675   16 years rgrieder Please always set svn property eol-style to 'native'. That avoids …
(edit) @1674   16 years rgrieder - Wrote Clock() class: It starts an internal clock when GSRoot starts …
(edit) @1673   16 years rgrieder changes default state to "gui" instead of "standalone". That shows the …
(edit) @1672   16 years rgrieder - Changed GameState so that the new RootGameState can override 2 …
(edit) @1671   16 years bknecht Only some minor changes in the Trigger. I need to acclimatize to …
(edit) @1670   16 years rgrieder Still working on the GameStates, but I have to save the work because …
(edit) @1669   16 years scheusso forgot something ;)
(edit) @1668   16 years scheusso removed an include
(edit) @1667   16 years scheusso not needed
(edit) @1666   16 years scheusso a hole lot of changes: - changes in structure concerning client/server …
(edit) @1665   16 years rgrieder gcc and CMake adjustments
(edit) @1664   16 years rgrieder - Finished CommandLineArgument completely. You can also use …
(edit) @1663   16 years rgrieder Added CommandLine class. You can now call SetCommandLineArgument like …
(edit) @1662   16 years rgrieder - Changed static Executor/Functor in ConsoleCommand to generic one …
(edit) @1661   16 years rgrieder started implementing the GameStates. Not much for now, but most of the …
(edit) @1660   16 years rgrieder GameState class added. Tested and working, but now comes the hard …
(edit) @1659   16 years rgrieder reload feature tested and works under windows, but only with one joy …
(edit) @1658   16 years rgrieder ConfigFileManager::getSingleton —> getInstance()
(edit) @1657   16 years rgrieder removed hud, input and gcc43 branches
(edit) @1656   16 years rgrieder added reloading support for the InputManager. This could be useful …
(edit) @1655   16 years rgrieder fixed a copy&paste bug in ObjectListBase.h
(edit) @1654   16 years rgrieder forgot getSingleton in Orxonox.cc There are now only three classes …
(edit) @1653   16 years rgrieder - getInstance is probably more suitable than getSingleton (as x3n has …
(edit) @1652   16 years rgrieder - clean up in OrxonoxPlatform.h - that's it
(edit) @1651   16 years rgrieder tolua seems to be created correctly. I the existing toluabind.c file …
(edit) @1650   16 years rgrieder added preliminary automatic creation of tolua generator that creates …
(edit) @1649   16 years rgrieder Accidently commited verbose output in root CMLs.
(edit) @1648   16 years rgrieder removed asylum from trunk and added it to branches as separate folder …
(edit) @1647   16 years rgrieder - removed Script_clean.h
(edit) @1646   16 years rgrieder - privatised InputState c'tors - added destruction code for GUIManager …
(edit) @1645   16 years rgrieder It compiles now on tardis..
(edit) @1644   16 years rgrieder toluabind_orxonox.cc —> tolua/toluabind_orxonox.c
(edit) @1643   16 years rgrieder removed the comment characters for CEGUI dependency in CMLs …
(edit) @1642   16 years rgrieder - changed the static interface of the InputManager to a member one …
(edit) @1641   16 years rgrieder some de-bugging added enum for joy stick buttons some more little fixes
(edit) @1640   16 years rgrieder When starting with no arguments, the GUI is loaded, which consists …
(edit) @1638   16 years rgrieder merged input branch into gui test branch (was about time) svn save …
(edit) @1637   16 years rgrieder Finally! The InputManager is now working like I imagined it to. And …
(edit) @1636   16 years rgrieder
(edit) @1635   16 years nicolasc back online
(edit) @1634   16 years nicolasc just a test - don't morge this
(edit) @1630   16 years rgrieder converted input system to 4 spaces/tab
(edit) @1629   16 years rgrieder updated input branch
(edit) @1623   16 years rgrieder added documentation to OverlayGroup ready for merge
(edit) @1622   16 years rgrieder Added documentation for OrxonoxOverlay and clarified the size/actual …
(edit) @1621   16 years rgrieder - rewrote the time measure in the main loop frame smoothing is gone …
(edit) @1620   16 years rgrieder moved weapon system to asylum: - it's been built without a framework - …
(edit) @1619   16 years rgrieder completed moving of debug texts to overlays/debug/
(edit) @1618   16 years rgrieder - moved colours of the SpeedBar to XML file - enabled render window …
(edit) @1617   16 years rgrieder - some more fixes..
(edit) @1616   16 years rgrieder - precompiled header files have disadvantages too…
(edit) @1615   16 years rgrieder - added blankString to String so you can return ""; even if it's a …
(edit) @1614   16 years rgrieder - Dots on the Radar actually disappear now when a Ship gets …
(edit) @1613   16 years rgrieder - Radar now working like before - but more of a svn save.. There is …
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