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source: code/branches/physics

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Diff Rev Age Author Log Message
(edit) @2301   15 years rgrieder Build fix for r2296.
(edit) @2300   15 years rgrieder Still getting physics and its implications straight: - Removed …
(edit) @2299   15 years rgrieder Applied ugliest hack ever: When ticking the objects (code position of …
(edit) @2298   15 years rgrieder Clarified use of different physical bodies. The "collisionType" XML …
(edit) @2297   15 years rgrieder Missed two getNode()→attachObject(…) in the last commit.
(edit) @2296   15 years rgrieder Made return value of WorldEntity::getNode() const —> Modifying the …
(edit) @2292   15 years rgrieder Finally managed to work out some physics. According to my tests, …
(edit) @2291   15 years rgrieder Added new XMLPort macro: XMLPortParamVariable It allows to directly …
(edit) @2201   16 years martisty loading objects and creating shapes…
(edit) @2192   16 years rgrieder Reverted all changes of attempt to update physics branch.
(copy) @2190   16 years rgrieder New physics branch from trunk.
copied from code/trunk:
(edit) @2107   16 years rgrieder fixed build and updated msvc files.
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