Search:
Login
Preferences
Lost Password?
Help/Guide
Wiki
Home
Index
Recent Changes
Tickets
Reports
Query
New Ticket
Defect
Enhancement
Feature
Task
Recent Changes
Code
Browse
Recent Changes
Timeline
Roadmap
Doxygen
Jenkins
Mail
Search
Context Navigation
View Latest Revision
source:
code
/
branches
/
network
/
src
/
network
/
Client.cc
Revision Log Mode:
Stop on copy
Follow copies
Show only adds and deletes
View log starting at
and back to
Show at most
revisions per page.
Show full log messages
Legend:
Added
Modified
Copied or renamed
Diff
Rev
Age
Author
Log Message
(edit)
@1499
16 years
scheusso
some speed enhancements regarding to mutexes in enet send/receive …
(edit)
@1494
16 years
rgrieder
- set the svn:eol-style property to all files so, that where ever you …
(edit)
@1464
16 years
scheusso
enabled prediction for WE (synchronise velocity/acceleration)
(edit)
@1440
16 years
scheusso
cleanup up packetgenerator/decoder and improved speed of gamestate and …
(edit)
@1431
16 years
scheusso
another one bites the dust: solved that problem with zeros in the gamestate
(edit)
@1425
16 years
scheusso
implemented some sort of buffer for the spaceship movements (makes the …
(edit)
@1409
16 years
scheusso
changed concept of threading, had to change packetbuffer (using events now)
(edit)
@1377
16 years
dumenim
some changes on clientside (replaces some enet_host_service with …
(copy)
@1371
16 years
scheusso
create new network branch
copied from
code/trunk/src/network/Client.cc
:
(edit)
@1360
16 years
rgrieder
merged merge branch back to trunk
Note:
See
TracRevisionLog
for help on using the revision log.
Download in other formats:
RSS Feed
ChangeLog