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source: code/branches/merge/src/network

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Diff Rev Age Author Log Message
(edit) @1355   16 years scheusso some enhanced enet usage (gamestates are not reliable anymore - we …
(edit) @1336   16 years scheusso added crc checksum testing for submitted gamestates (can also be used …
(edit) @1333   16 years scheusso added some null-return-pointer handling in GameStateClient
(edit) @1318   16 years scheusso made clientinformation threadsafe and improved packetbuffer; wrote a …
(edit) @1306   16 years scheusso found a 'bug' in projectile - we set the networkid now everytime in …
(edit) @1305   16 years scheusso bugfix in createship in connectionmanager/register more variables in …
(edit) @1303   16 years scheusso enhanced gamestate loading (abort if data corrupted ;) )
(edit) @1299   16 years scheusso a huge fix in packetbuffer
(edit) @1294   16 years scheusso some minor bugfix in something we don't use yet (packetgenerator::command)
(edit) @1291   16 years scheusso some changes got lost(camera)
(edit) @1284   16 years scheusso spaceship fix
(edit) @1282   16 years scheusso made gamestatemanager::cleanup a bit safer ;)
(edit) @1279   16 years scheusso adapted boost threads in clientconnection added trap to runscript …
(edit) @1278   16 years scheusso new dummy[server,client]4; adapted connectionmanager to new …
(edit) @1265   16 years rgrieder - filled initialiser list of SpaceShip - adapted VS files in order to …
(copy) @1264   16 years scheusso merge network3 and camera branch into merge branch
copied from code/branches/network3/src/network:
(edit) @1261   16 years scheusso fixed a 'bug' in WE-Model-Spaceship
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