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Diff Rev Age Author Log Message
(edit) @9503   13 years smerkli Merged dawalser's branch
(edit) @9502   13 years moralelastix Final
(edit) @9501   13 years jokicp asdf
(edit) @9500   13 years davidsa Added nested Class Lens to LensFlare, to simplify lens flare …
(edit) @9499   13 years moralelastix Praktisch fertig
(edit) @9498   13 years smerkli Merged baptiste's branch spaceNavigation. Works.
(edit) @9497   13 years moralelastix nix
(edit) @9496   13 years mottetb fertig
(edit) @9495   13 years mottetb fertig
(edit) @9494   13 years jokicp Presentation Level bigship hinzugefuegt
(edit) @9493   13 years smerkli Added new laser beam stuff by Lukas
(edit) @9492   13 years davidsa modified the shader test level slightly, putting the light source …
(edit) @9491   13 years davidsa FIX: fixed light intensity being affected in a weird way by the …
(edit) @9490   13 years purgham Still doesn't work
(edit) @9489   13 years moralelastix What ever
(edit) @9488   13 years moralelastix Details
(edit) @9487   13 years purgham 2.12.2012 - Still some Problems with the additional Checkpoints
(edit) @9486   13 years mottetb hallo
(edit) @9485   13 years jokicp Added all the big ship files.
(edit) @9484   13 years mottetb hallo
(edit) @9483   13 years smerkli Added big ship stuff to code stuff.
(edit) @9482   13 years juchlil
(edit) @9481   13 years smerkli Created presentation branch for this semester.
(edit) @9480   13 years landauf added cmake flag ENABLE_GCOV to enable code coverage analysis with gcov
(edit) @9479   13 years landauf consider different float to string conversions
(edit) @9478   13 years landauf generate xml report with gtest
(edit) @9477   13 years landauf make gtest build on unix
(edit) @9476   13 years landauf removed some lines that were accidentally copy-pasted
(edit) @9475   13 years landauf exclude gtest and gmock from default build target
(edit) @9474   13 years landauf moved settings for executables in visual studio to TargetUtilities to …
(edit) @9473   13 years landauf moved common cmake config for src/ and test/ to SourceConfig.cmake
(edit) @9472   13 years jo Better documentation.
(edit) @9471   13 years jo I fixed the console command. A console command has to be a static …
(edit) @9470   13 years purgham 26.11.12 not really working but usefull stuff for later
(edit) @9469   13 years moralelastix preparations
(edit) @9468   13 years mottetb shortcuts don't work
(edit) @9467   13 years moralelastix export
(edit) @9466   13 years davidsa WIP: fixing max pixel calculation and size scaling of the billboards
(edit) @9465   13 years moralelastix Smooth Rendering
(edit) @9464   13 years davidsa Updated orxonox::LensFlare, the effect has been expanded by several …
(edit) @9463   13 years davidsa updated lensflare.material and textures
(edit) @9462   13 years davidsa Added additional LensFlare parameters to the Shader-Test level
(edit) @9461   13 years davidsa Updated orxonox::Billboard so you can disable FrustumCulling. Also …
(edit) @9460   13 years moralelastix Empty Class
(edit) @9459   13 years purgham working Version 19.11.2012 - Bots can create virtual Checkpoints but …
(edit) @9458   13 years juchlil
(edit) @9457   13 years mottetb getTeam doesn't work, have to find sth else
(edit) @9456   13 years keuschr added material and textures for collateralDamage ship
(edit) @9455   13 years keuschr forgot some files
(edit) @9454   13 years keuschr Added new ship template. Materials to follow.
(edit) @9453   13 years moralelastix Final Textures
(edit) @9452   13 years smerkli Added sounds for mjiang.
(edit) @9451   13 years purgham working Version 19.11.2012 - Bots can allways be included
(edit) @9450   13 years jo Cleanup.
(edit) @9449   13 years davidsa Added a transparent material for use in Hardware Occlusion Querying
(edit) @9448   13 years davidsa Added Hardware Occlusion Query Capabilities for use in dynamic flare …
(edit) @9447   13 years davidsa Added Material for Lens Flare effects, this is still very much WIP and …
(edit) @9446   13 years davidsa Slightly modified shader test level, to see orxonox::LensFlare …
(edit) @9445   13 years davidsa Added orxonox::LensFlare, to add LensFlare effects, this is still very …
(edit) @9444   13 years jo The time seems correct. The marker positioning also seems to be ok. So …
(edit) @9443   13 years mottetb was fuer einen Fortschritt heute!
(edit) @9442   13 years moralelastix Head Texture
(edit) @9441   13 years purgham BUG 12.11.2012 Error if create Bots after start
(edit) @9440   13 years keuschr final version
(edit) @9439   13 years keuschr final version
(edit) @9438   13 years keuschr foo bar or bar foo?
(edit) @9437   13 years jo Rough example on how to add sound to existing orxonox objects. A …
(edit) @9436   13 years purgham working Version 5.11.2012 - Bots can be included after starting the level
(edit) @9435   13 years mottetb Removed old files
(edit) @9434   13 years mottetb aimMarkerSize aendert nichts im Spiel
(edit) @9433   13 years davidsa Modified shader test level, added proper collision shape and changed …
(edit) @9432   13 years purgham first working Version
(edit) @9431   13 years keuschr first texture tries
(edit) @9430   13 years mottetb Bild fuer neues Overlay
(edit) @9429   13 years mottetb aimMarkerSize Problem
(edit) @9428   13 years davidsa FIX: changed standard render group to main, this prevents that …
(edit) @9427   13 years davidsa FIX: changed nested comments into single line comments, as it turns …
(edit) @9426   13 years davidsa Changed shader test level so that it uses a round object, since you …
(edit) @9425   13 years davidsa Improved glow effect, added some minor documentation to the …
(edit) @9424   13 years davidsa changed the glow-material to use a different color of glow
(edit) @9423   13 years davidsa Slightly modified the shader test level to use the new XML Port and to …
(edit) @9422   13 years davidsa Added some documentation to orxonox::Model and refined the XML Port …
(edit) @9421   13 years mottetb Oct 29th, works pretty well!
(edit) @9420   13 years davidsa Added some documentation to orxonox::Scene
(edit) @9419   13 years davidsa Added documentation to orxonox::RenderQueueListener
(edit) @9418   13 years moralelastix Texture Files
(edit) @9417   13 years mjiang added Laser Sound
(edit) @9416   13 years jo Adjusting the Escort ship's collisionshapes.
(edit) @9415   13 years jo Integrating Felix' EscortShip in the game (new weaponsetting and …
(edit) @9414   13 years jo Correcting an error.
(edit) @9413   13 years jo Adding the light escort ship from Felix Schulthess.
(edit) @9412   13 years purgham Made SpaceRace-Mode usable for more then 1 Spaceship
(edit) @9411   13 years mjiang Changed Default Laser Sound. New Sounds added.
(edit) @9410   13 years moralelastix UV
(edit) @9409   13 years davidsa Modified Shader Test Level to use the newly added shader, so stencil …
(edit) @9408   13 years davidsa Added: rudimentary stencil outline glow shader, very basic and looks …
(edit) @9407   13 years davidsa orxonox::RenderQueueListener: Implemented a rudimentary …
(edit) @9406   13 years keuschr starship 'collateral damage' v1
(edit) @9405   13 years keuschr first version of starship
(edit) @9404   13 years juchlil
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