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Diff Rev Age Author Log Message
(edit) @2228   16 years dafrick Missed a dot, complies now. ;)
(edit) @2227   16 years dsommer Turbo funktioniert
(edit) @2226   16 years dafrick Resolved some issues, should be complete now. Done some testing, no …
(edit) @2225   16 years bhildebr Created class Scoreboard to get game information from Gametype
(edit) @2224   16 years adrfried media path changed
(edit) @2223   16 years adrfried flags for build types defined
(edit) @2222   16 years bhildebr Created class CreateLines to display several text lines on the scoreboard
(edit) @2221   16 years dafrick Some tweaks and solved some bugs…
(edit) @2220   16 years rgrieder Missed something (msvc still open..).
(edit) @2219   16 years rgrieder Crediting issues…
(edit) @2218   16 years rgrieder First attempt to add at least some library paths for mingw.
(edit) @2217   16 years rgrieder Updated all Visual Studio files. Some adjustments to the new tolua …
(edit) @2216   16 years rgrieder Fixed CEGUILua 0.6.1 build in the repository. We don't have a config.h …
(edit) @2215   16 years rgrieder Reapplied lost bugfix for mingw with CEGUILua.h
(edit) @2214   16 years rgrieder removed dead directories.
(edit) @2213   16 years landauf WE-destructor deletes attached WEs
(edit) @2212   16 years landauf maybe fixed backlight crash
(edit) @2211   16 years scheusso moved some files (Synchronisable, NetworkCallback) to subfolder …
(edit) @2210   16 years scheusso create new network branch with the aim to get 64bit support
(edit) @2209   16 years dafrick Resolved some issues with triggers.
(edit) @2208   16 years dafrick Added some documentation.
(edit) @2207   16 years landauf fixed Backlight initialization with a workaround, but there are still …
(edit) @2206   16 years dafrick Correcting some stupid errors…
(edit) @2205   16 years dafrick Changed from ControllableEntity to PlayerInfo…
(edit) @2204   16 years adrfried don't require all tcl stuff
(edit) @2203   16 years polakma added munition, fixed reloadTimer_
(edit) @2202   16 years dsommer PickupSpawner
(edit) @2201   16 years martisty loading objects and creating shapes…
(edit) @2200   16 years bhildebr Added framework for class CreateLines to create multiple lines on the …
(edit) @2199   16 years adrfried paths modified, orxonox runs out of the build directory
(edit) @2198   16 years adrfried FindOGRE cleaned up
(edit) @2197   16 years adrfried FindCEGUI.cmake and others cleaned up
(edit) @2196   16 years dafrick Even more trigger stuff. Sorry for the spam…
(edit) @2195   16 years dafrick Some more stuff on Triggers…
(edit) @2194   16 years dafrick Playing with Triggers. Again. ;) (I forgot to add files…)
(edit) @2193   16 years dafrick Playing with Triggers.
(edit) @2192   16 years rgrieder Reverted all changes of attempt to update physics branch.
(edit) @2191   16 years dafrick Just changed some small stuff…
(edit) @2190   16 years rgrieder New physics branch from trunk.
(edit) @2189   16 years rgrieder Removed physics branch. Going to update.
(edit) @2188   16 years rgrieder Wrong button in Tortoise..
(edit) @2187   16 years rgrieder
(edit) @2186   16 years polakma made some changes (still doesn't compile)
(edit) @2185   16 years rgrieder Removed all traces of PhysicsTest.
(edit) @2184   16 years rgrieder Forgot to consider some files wile renaming StaticEntity to …
(edit) @2183   16 years rgrieder Removed msvc projects for OgreOde.
(edit) @2182   16 years landauf changed a lot in Backlight, but not yet finished
(edit) @2181   16 years rgrieder Moved instantiation of stats overlay from GSLevel to Gametype.
(edit) @2180   16 years rgrieder Bugfix in MultiType::convert(MT_null): it now clears the MT, so does …
(edit) @2179   16 years rgrieder Added svn:eol-style "native" to HelloBullet.cc and HelloBullet.h to …
(edit) @2178   16 years rgrieder - Added first basic construct of object hierarchy with physics. - …
(edit) @2177   16 years martisty fixed an error, but problems with proper colision detection @ offset 0
(edit) @2176   16 years scheusso (re)implemented NACKing for gamestates
(edit) @2175   16 years scheusso some small adjustment with packetmap mutex dedicated server tickrate …
(edit) @2174   16 years landauf changed tcl server script: - client logout with "quit" or "logout" - …
(edit) @2173   16 years landauf - Added new XMLPort mode, ExpandObject, which works like LoadObject …
(edit) @2172   16 years landauf created new objecthierarchy branch
(edit) @2171   16 years landauf merged revisions 2111-2170 from objecthierarchy branch back to trunk.
(edit) @2170   16 years rgrieder updated msvc files.
(edit) @2169   16 years landauf moved Level from objects/infos to objects, because it's no longer …
(edit) @2168   16 years landauf Split up LevelManager into LevelManager and PlayerManager where …
(edit) @2167   16 years landauf fixed attach bug
(edit) @2166   16 years scheusso thought i had corrected that
(edit) @2165   16 years scheusso stupid little mistake
(edit) @2164   16 years rgrieder Added a mutex to the static packetMap_ in Packet. This could resolve …
(edit) @2163   16 years rgrieder Hack-fixed hack with Tickables in dedicated mode.
(edit) @2162   16 years rgrieder - Simplified creation of a new Exception type (only one line to add …
(edit) @2161   16 years landauf - added more exceptions to handle problems while loading a level or …
(edit) @2160   16 years landauf respawn of late joined clients works now
(edit) @2159   16 years dafrick Completed documentation of finished classes.
(edit) @2158   16 years rgrieder Fixed build for msvc with mbool.
(edit) @2157   16 years rgrieder Fixed bug in dedicated mode: Scene nodes need an update. —> Made …
(edit) @2156   16 years scheusso standalone mode should be working again now
(edit) @2155   16 years landauf added mbool (bool with memory) to fix particlespawner-on-client …
(edit) @2154   16 years scheusso optimizations in gamestate generation
(edit) @2153   16 years scheusso Synchronisable::getSynchronisable function uses now a map to …
(edit) @2152   16 years bhildebr CMakeLists.txt updated, background added
(edit) @2151   16 years rgrieder Renamed PositionableEntity to StaticEntity and added dummy classes …
(edit) @2150   16 years martisty Physics implementation in scene.cc
(edit) @2149   16 years rgrieder Categorized Bullet source files in msvc.
(edit) @2148   16 years rgrieder Removed ogreode from msvc solution.
(edit) @2147   16 years rgrieder Removed OgreODE from repository and commented ODE in package finder.
(edit) @2146   16 years dafrick Started implementation of QuestEffectBeacon. Done some documentation …
(edit) @2145   16 years polakma added firemodes and a lot of other things
(edit) @2144   16 years scheusso small change in synchronisable and baseobject (check when changing …
(edit) @2143   16 years scheusso added a function unregisterVariable to unregister variable that has …
(edit) @2142   16 years FelixSchulthess creating new lod branch from new trunk…
(edit) @2141   16 years rgrieder Fixed static linker problem with bullet and gcc: We have to specify …
(edit) @2140   16 years rgrieder Stats overlay should now be loaded. Could not test it yet because of …
(edit) @2139   16 years rgrieder Forgot one USE_TICPP in a source file
(edit) @2138   16 years rgrieder Added #define TIXML_USE_TICPP to the ticpp and tinyxml headers. All …
(edit) @2137   16 years rgrieder Updated tinycpp to it's trunk revision 98. Note that our own changes …
(edit) @2136   16 years landauf merged changes from pickups1 to pickups2, not merged (probably) …
(edit) @2135   16 years rgrieder Removed root directory (not src/!) from include directories
(edit) @2134   16 years scheusso reverted some changes for synchronisation of controllableentity
(edit) @2133   16 years scheusso corrected some problems with objectID's on client and asserts
(edit) @2132   16 years scheusso bidirectional synchronisation works now: register variables with mode …
(edit) @2131   16 years rgrieder Added CMakeLists.txt to every subfolder and adjusted accordingly. The …
(edit) @2130   16 years rgrieder Trunk should be functional again with these changes
(edit) @2129   16 years rgrieder Applied changes from HEAD again. I have found a way to solve the problem..
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