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Orxonox
0.0.5 Codename: Arcturus
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Implements a Pong minigame (Wikipedia::Pong). More...
#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/modules/pong/Pong.h>
Public Member Functions | |
| Pong (Context *context) | |
| Constructor. Registers and initializes the object. More... | |
| virtual | ~Pong () |
| Destructor. Cleans up, if initialized. More... | |
| virtual void | end () override |
| Ends the Pong minigame. More... | |
| PlayerInfo * | getLeftPlayer () const |
| Get the left player. More... | |
| PlayerInfo * | getRightPlayer () const |
| Get the right player. More... | |
| virtual void | playerScored (PlayerInfo *player, int score=1) override |
| Is called when the player scored. More... | |
| void | setCenterpoint (PongCenterpoint *center) |
| Set the PongCenterpoint (the playing field). More... | |
| void | setConfigValues () |
| Makes scoreLimit configurable. More... | |
| virtual void | spawnPlayer (PlayerInfo *player) override |
| !< Ends the Pong minigame. More... | |
| virtual void | start () override |
| Starts the Pong minigame. More... | |
Public Member Functions inherited from orxonox::Deathmatch | |
| Deathmatch (Context *context) | |
| virtual | ~Deathmatch () |
| virtual void | pawnKilled (Pawn *victim, Pawn *killer=nullptr) override |
| virtual bool | playerChangedName (PlayerInfo *player) override |
| virtual void | playerEntered (PlayerInfo *player) override |
| virtual bool | playerLeft (PlayerInfo *player) override |
Public Member Functions inherited from orxonox::Gametype | |
| Gametype (Context *context) | |
| virtual | ~Gametype () |
| virtual void | addBots (unsigned int amount) |
| virtual void | addTime (float t) |
| virtual bool | allowPawnDamage (Pawn *victim, Pawn *originator=nullptr) |
| virtual bool | allowPawnDeath (Pawn *victim, Pawn *originator=nullptr) |
| virtual bool | allowPawnHit (Pawn *victim, Pawn *originator=nullptr) |
| const GametypeInfo * | getGametypeInfo () const |
| const std::string & | getHUDTemplate () const |
| unsigned int | getNumberOfPlayers () const |
| Get number of Players in game. More... | |
| const std::map< PlayerInfo *, Player > & | getPlayers () const |
| int | getScore (PlayerInfo *player) const |
| float | getStartCountdown () const |
| float | getTime () |
| bool | getTimerIsActive () |
| bool | hasEnded () const |
| bool | hasStarted () const |
| virtual void | init () |
| Initializes sub-objects of the Gametype. More... | |
| bool | isStartCountdownRunning () const |
| void | killBots (unsigned int amount=0) |
| virtual void | pawnPostSpawn (Pawn *pawn) |
| virtual void | pawnPreSpawn (Pawn *pawn) |
| virtual void | playerPostSpawn (PlayerInfo *player) |
| virtual void | playerPreSpawn (PlayerInfo *player) |
| virtual void | playerStartsControllingPawn (PlayerInfo *player, Pawn *pawn) |
| virtual void | playerStopsControllingPawn (PlayerInfo *player, Pawn *pawn) |
| virtual void | playerSwitched (PlayerInfo *player, Gametype *newgametype) |
| virtual void | playerSwitchedBack (PlayerInfo *player, Gametype *oldgametype) |
| void | registerSpawnPoint (SpawnPoint *spawnpoint) |
| virtual void | removeTime (float t) |
| virtual void | resetTimer () |
| virtual void | resetTimer (float t) |
| void | setConfigValues () |
| void | setHUDTemplate (const std::string &name) |
| void | setTimeLimit (float t) |
| void | showMenu () |
| void | startTimer () |
| void | stopTimer () |
| virtual void | tick (float dt) override |
| Gets called every frame. More... | |
Public Member Functions inherited from orxonox::BaseObject | |
| BaseObject (Context *context) | |
| Constructor: Registers the object in the BaseObject-list. More... | |
| virtual | ~BaseObject () |
| Destructor. More... | |
| void | addEventListener (BaseObject *listener) |
| Adds an object which listens to the events of this object. More... | |
| void | addEventSource (BaseObject *source, const std::string &state) |
| Adds a new event source for a specific state. More... | |
| void | addTemplate (const std::string &name) |
| Adds a Template to the object. More... | |
| void | addTemplate (Template *temp) |
| Adds a Template to the object. More... | |
| virtual void | changedActivity () |
| This function gets called if the activity of the object changes. More... | |
| virtual void | changedMainStateName () |
| This function gets called if the main state name of the object changes. More... | |
| virtual void | changedName () |
| This function gets called if the name of the object changes. More... | |
| virtual void | changedVisibility () |
| This function gets called if the visibility of the object changes. More... | |
| void | fireEvent (const std::string &name="") |
| Fires an event (without a state). More... | |
| void | fireEvent (bool activate, const std::string &name="") |
| Fires an event which activates or deactivates a state. More... | |
| void | fireEvent (bool activate, BaseObject *originator, const std::string &name="") |
| Fires an event which activates or deactivates a state with agiven originator (the object which triggered the event). More... | |
| void | fireEvent (Event &event) |
| Fires an event, using the Event struct. More... | |
| BaseObject * | getCreator () const |
| BaseObject * | getEventListener (unsigned int index) const |
| Returns an event listener with a given index. More... | |
| BaseObject * | getEventSource (unsigned int index, const std::string &state) const |
| Returns an eventsource with a given index. More... | |
| const XMLFile * | getFile () const |
| Returns a pointer to the XMLFile that loaded this object. More... | |
| const std::string & | getFilename () const |
| Returns the levelfile that loaded this object. More... | |
| Gametype * | getGametype () const |
| Level * | getLevel () const |
| const std::string & | getLoaderIndentation () const |
| Returns the indentation of the debug output in the Loader. More... | |
| const std::string & | getMainStateName () const |
| Returns the name of the main state. More... | |
| const std::string & | getName () const |
| Returns the name of the object. More... | |
| Namespace * | getNamespace () const |
| const std::string & | getOldName () const |
| Returns the old name of the object. More... | |
| Scene * | getScene () const |
| virtual uint32_t | getSceneID () const |
| const std::set< Template * > & | getTemplates () const |
| Returns the set of all aplied templates. More... | |
| const mbool & | isActive () const |
| Returns the state of the objects activity. More... | |
| bool | isInitialized () const |
| Returns if the object was initialized (passed the object registration). More... | |
| const mbool & | isVisible () const |
| Returns the state of the objects visibility. More... | |
| virtual void | processEvent (Event &event) |
| Processing an event by calling the right main state. More... | |
| void | removeEventSource (BaseObject *source) |
| Removes an eventsource (but doesn't unregister itself at the source). More... | |
| void | setActive (bool bActive) |
| Sets the state of the objects activity. More... | |
| void | setCreator (BaseObject *creator) |
| void | setFile (const XMLFile *file) |
| Sets a pointer to the xml file that loaded this object. More... | |
| void | setGametype (const StrongOrWeakPtr< Gametype > &gametype) |
| void | setLevel (const StrongOrWeakPtr< Level > &level) |
| void | setLoaderIndentation (const std::string &indentation) |
| Sets the indentation of the debug output in the Loader. More... | |
| void | setMainState (bool state) |
| Sets the main state of the object to a given boolean value. More... | |
| void | setMainStateName (const std::string &name) |
| Sets the name of the main state (used for event reactions). More... | |
| void | setName (const std::string &name) |
| Sets the name of the object. More... | |
| void | setNamespace (const StrongOrWeakPtr< Namespace > &ns) |
| void | setScene (const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) |
| void | setVisible (bool bVisible) |
| Sets the state of the objects visibility. More... | |
| virtual void | XMLEventPort (Element &xmlelement, XMLPort::Mode mode) |
| Defines the possible event states of this object and parses eventsources from an XML file. More... | |
| virtual void | XMLPort (Element &xmlelement, XMLPort::Mode mode) |
| XML loading and saving. More... | |
Public Member Functions inherited from orxonox::OrxonoxClass | |
| OrxonoxClass () | |
| OrxonoxClass & | operator= (const OrxonoxClass &)=default |
Public Member Functions inherited from orxonox::Configurable | |
| Configurable () | |
| void | setConfigValues () |
| Function to collect the SetConfigValue-macro calls. More... | |
Public Member Functions inherited from orxonox::Listable | |
| Listable () | |
| Constructor: Allocates space in the element list. More... | |
| Listable (Context *context) | |
| Constructor: Allocates space in the element list and assigns the context. More... | |
| virtual | ~Listable () |
| Destructor: Removes the object from the object-lists. More... | |
| Context * | getContext () const |
| void | setContext (Context *context) |
| Changes the context. More... | |
| void | unregisterObject () |
| Removes this object from the object-lists. More... | |
Public Member Functions inherited from orxonox::Identifiable | |
| Identifiable () | |
| Constructor: Sets the default values. More... | |
| virtual | ~Identifiable () |
| ORX_FORCEINLINE void * | getDerivedPointer (unsigned int classID) |
| Returns a valid pointer of any derived type that is registered in the class hierarchy. More... | |
| template<class T > | |
| ORX_FORCEINLINE T * | getDerivedPointer (unsigned int classID) |
| Version of getDerivedPointer with template. More... | |
| template<class T > | |
| ORX_FORCEINLINE const T * | getDerivedPointer (unsigned int classID) const |
| Const version of getDerivedPointer with template. More... | |
| Identifier * | getIdentifier () const |
| Returns the Identifier of the object. More... | |
| bool | isA (const Identifier *identifier) |
| Returns true if the object's class is of the given type or a derivative. More... | |
| template<class B > | |
| bool | isA (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is of the given type or a derivative. More... | |
| bool | isA (const Identifiable *object) |
| Returns true if the object's class is of the given type or a derivative. More... | |
| bool | isChildOf (const Identifier *identifier) |
| Returns true if the object's class is a child of the given type. More... | |
| template<class B > | |
| bool | isChildOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a child of the given type. More... | |
| bool | isChildOf (const Identifiable *object) |
| Returns true if the object's class is a child of the given type. More... | |
| bool | isDirectChildOf (const Identifier *identifier) |
| Returns true if the object's class is a direct child of the given type. More... | |
| template<class B > | |
| bool | isDirectChildOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a direct child of the given type. More... | |
| bool | isDirectChildOf (const Identifiable *object) |
| Returns true if the object's class is a direct child of the given type. More... | |
| bool | isDirectParentOf (const Identifier *identifier) |
| Returns true if the object's class is a direct parent of the given type. More... | |
| template<class B > | |
| bool | isDirectParentOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a direct parent of the given type. More... | |
| bool | isDirectParentOf (const Identifiable *object) |
| Returns true if the object's class is a direct child of the given type. More... | |
| bool | isExactlyA (const Identifier *identifier) |
| Returns true if the object's class is exactly of the given type. More... | |
| template<class B > | |
| bool | isExactlyA (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is exactly of the given type. More... | |
| bool | isExactlyA (const Identifiable *object) |
| Returns true if the object's class is exactly of the given type. More... | |
| bool | isParentOf (const Identifier *identifier) |
| Returns true if the object's class is a parent of the given type. More... | |
| template<class B > | |
| bool | isParentOf (const SubclassIdentifier< B > *identifier) |
| Returns true if the object's class is a parent of the given type. More... | |
| bool | isParentOf (const Identifiable *object) |
| Returns true if the object's class is a parent of the given type. More... | |
Public Member Functions inherited from orxonox::Destroyable | |
| Destroyable () | |
| Constructor: Sets the default values. More... | |
| virtual | ~Destroyable () |
| Destructor: Notifies all DestructionListener (for example weak pointers) that this object is being deleted. More... | |
| void | destroy () |
| Deletes the object if no strong pointers point to this object. More... | |
| void | destroyLater () |
| Works like destroy() but doesn't destroy the object until the current tick has ended. More... | |
| unsigned int | getReferenceCount () const |
| Returns the number of strong pointers that point to this object. More... | |
Public Member Functions inherited from orxonox::OrxonoxInterface | |
| OrxonoxInterface () | |
Public Member Functions inherited from orxonox::GSLevelMemento | |
| GSLevelMemento () | |
Protected Member Functions | |
| void | cleanup () |
| Cleans up the Gametype by destroying the ball and the bats. More... | |
| virtual void | spawnPlayersIfRequested () override |
| Spawns players, and fills the rest up with bots. More... | |
| void | startBall () |
| Starts the ball with some default speed. More... | |
Protected Member Functions inherited from orxonox::Gametype | |
| virtual void | assignDefaultPawnsIfNeeded () |
| virtual void | checkStart () |
| virtual GSLevelMementoState * | exportMementoState () override |
| Returns the state of this memento. More... | |
| virtual SpawnPoint * | getBestSpawnPoint (PlayerInfo *player) const |
| virtual void | importMementoState (const std::vector< GSLevelMementoState * > &states) override |
| A list of the states of all mementos. More... | |
| virtual void | spawnDeadPlayersIfRequested () |
| virtual void | spawnPlayerAsDefaultPawn (PlayerInfo *player) |
Protected Member Functions inherited from orxonox::BaseObject | |
| void | addEventState (const std::string &name, EventState *container) |
| Adds a new event-state to the object. More... | |
| EventState * | getEventState (const std::string &name) const |
| Returns the event-state with the given name. More... | |
Protected Member Functions inherited from orxonox::Destroyable | |
| virtual void | preDestroy () |
| This virtual function is called if destroy() is called and no StrongPtr points to this object. More... | |
Protected Member Functions inherited from orxonox::Tickable | |
| Tickable () | |
| Constructor: Registers the object in the Tickable-list. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from orxonox::BaseObject | |
| static void | loadAllEventStates (Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) |
| Manually loads all event states, even if the class doesn't officially support them. More... | |
Implements a Pong minigame (Wikipedia::Pong).
It connects the different entities present in a game of Pong.
| orxonox::Pong::Pong | ( | Context * | context | ) |
Constructor. Registers and initializes the object.
Constructor.
Registers and initializes the object.
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virtual |
Destructor. Cleans up, if initialized.
Destructor.
Cleans up, if initialized.
Cleans up the Gametype by destroying the ball and the bats.
Ends the Pong minigame.
Reimplemented from orxonox::Deathmatch.
| PlayerInfo * orxonox::Pong::getLeftPlayer | ( | ) | const |
Get the left player.
| PlayerInfo * orxonox::Pong::getRightPlayer | ( | ) | const |
Get the right player.
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overridevirtual |
Is called when the player scored.
Reimplemented from orxonox::Deathmatch.
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inline |
Set the PongCenterpoint (the playing field).
| center | A pointer to the PongCenterpoint to be set. |
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overridevirtual |
!< Ends the Pong minigame.
Spawns the input player.
| player | The player to be spawned. |
Reimplemented from orxonox::Gametype.
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overrideprotectedvirtual |
Spawns players, and fills the rest up with bots.
Reimplemented from orxonox::Gametype.
Starts the Pong minigame.
Reimplemented from orxonox::Deathmatch.
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protected |
Starts the ball with some default speed.
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protected |
The playing field.
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protected |
If a player scored that much points, the game is ended.
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protected |
A timer to delay the start of the game.
1.8.11