Orxonox  0.0.5 Codename: Arcturus
Public Member Functions | Private Attributes | List of all members
orxonox::Dialog Class Reference

class containing core of one dialog with one npc More...

#include </home/jenkins/workspace/orxonox_doxygen_trunk/src/modules/dialog/Dialog.h>

Inheritance diagram for orxonox::Dialog:
orxonox::BaseObject orxonox::OrxonoxClass orxonox::Configurable orxonox::Destroyable orxonox::Listable orxonox::Identifiable

Public Member Functions

 Dialog (Context *context)
 
void addAnswer (Answer *answer)
 
void addQuestion (Question *question)
 
bool ending (const std::string &givenAnswerId)
 tests if there is a next question for the given answerId More...
 
bool execute (bool bTriggered, BaseObject *trigger)
 function called when the trigger object defined in the xml file sets to triggered More...
 
AnswergetAnswer (unsigned int index) const
 
const std::vector< std::string > & getAnswerIds () const
 returns a pointer to the array of answers belonging to the current question for use in dialogManager More...
 
const std::string & getAnswerString (const std::string &answerId)
 returns a sting with the pc answer to the id More...
 
const std::string & getCurrentQuestionId () const
 
const std::string & getName () const
 
QuestiongetQuestion (unsigned int index) const
 
const std::string & getQuestionString ()
 gives the text of the npc in the current state More...
 
void setCurrentQuestionId (const std::string &questionId)
 
void setName (const std::string &name)
 
void update (const std::string &givenAnswerId)
 updates the current Dialog according to the id of a given answer, by setting currentQuestionId to the next one More...
 
virtual void XMLEventPort (Element &xmlelement, XMLPort::Mode mode)
 Defines the possible event states of this object and parses eventsources from an XML file. More...
 
virtual void XMLPort (Element &xmlelement, XMLPort::Mode mode)
 XML loading and saving. More...
 
- Public Member Functions inherited from orxonox::BaseObject
 BaseObject (Context *context)
 Constructor: Registers the object in the BaseObject-list. More...
 
virtual ~BaseObject ()
 Destructor. More...
 
void addEventListener (BaseObject *listener)
 Adds an object which listens to the events of this object. More...
 
void addEventSource (BaseObject *source, const std::string &state)
 Adds a new event source for a specific state. More...
 
void addTemplate (const std::string &name)
 Adds a Template to the object. More...
 
void addTemplate (Template *temp)
 Adds a Template to the object. More...
 
virtual void changedActivity ()
 This function gets called if the activity of the object changes. More...
 
virtual void changedMainStateName ()
 This function gets called if the main state name of the object changes. More...
 
virtual void changedName ()
 This function gets called if the name of the object changes. More...
 
virtual void changedVisibility ()
 This function gets called if the visibility of the object changes. More...
 
void fireEvent (const std::string &name="")
 Fires an event (without a state). More...
 
void fireEvent (bool activate, const std::string &name="")
 Fires an event which activates or deactivates a state. More...
 
void fireEvent (bool activate, BaseObject *originator, const std::string &name="")
 Fires an event which activates or deactivates a state with agiven originator (the object which triggered the event). More...
 
void fireEvent (Event &event)
 Fires an event, using the Event struct. More...
 
BaseObjectgetCreator () const
 
BaseObjectgetEventListener (unsigned int index) const
 Returns an event listener with a given index. More...
 
BaseObjectgetEventSource (unsigned int index, const std::string &state) const
 Returns an eventsource with a given index. More...
 
const XMLFilegetFile () const
 Returns a pointer to the XMLFile that loaded this object. More...
 
const std::string & getFilename () const
 Returns the levelfile that loaded this object. More...
 
GametypegetGametype () const
 
LevelgetLevel () const
 
const std::string & getLoaderIndentation () const
 Returns the indentation of the debug output in the Loader. More...
 
const std::string & getMainStateName () const
 Returns the name of the main state. More...
 
const std::string & getName () const
 Returns the name of the object. More...
 
NamespacegetNamespace () const
 
const std::string & getOldName () const
 Returns the old name of the object. More...
 
ScenegetScene () const
 
virtual uint32_t getSceneID () const
 
const std::set< Template * > & getTemplates () const
 Returns the set of all aplied templates. More...
 
const mboolisActive () const
 Returns the state of the objects activity. More...
 
bool isInitialized () const
 Returns if the object was initialized (passed the object registration). More...
 
const mboolisVisible () const
 Returns the state of the objects visibility. More...
 
virtual void processEvent (Event &event)
 Processing an event by calling the right main state. More...
 
void removeEventSource (BaseObject *source)
 Removes an eventsource (but doesn't unregister itself at the source). More...
 
void setActive (bool bActive)
 Sets the state of the objects activity. More...
 
void setCreator (BaseObject *creator)
 
void setFile (const XMLFile *file)
 Sets a pointer to the xml file that loaded this object. More...
 
void setGametype (const StrongOrWeakPtr< Gametype > &gametype)
 
void setLevel (const StrongOrWeakPtr< Level > &level)
 
void setLoaderIndentation (const std::string &indentation)
 Sets the indentation of the debug output in the Loader. More...
 
void setMainState (bool state)
 Sets the main state of the object to a given boolean value. More...
 
void setMainStateName (const std::string &name)
 Sets the name of the main state (used for event reactions). More...
 
void setName (const std::string &name)
 Sets the name of the object. More...
 
void setNamespace (const StrongOrWeakPtr< Namespace > &ns)
 
void setScene (const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID)
 
void setVisible (bool bVisible)
 Sets the state of the objects visibility. More...
 
- Public Member Functions inherited from orxonox::OrxonoxClass
 OrxonoxClass ()
 
OrxonoxClassoperator= (const OrxonoxClass &)=default
 
- Public Member Functions inherited from orxonox::Configurable
 Configurable ()
 
void setConfigValues ()
 Function to collect the SetConfigValue-macro calls. More...
 
- Public Member Functions inherited from orxonox::Listable
 Listable ()
 Constructor: Allocates space in the element list. More...
 
 Listable (Context *context)
 Constructor: Allocates space in the element list and assigns the context. More...
 
virtual ~Listable ()
 Destructor: Removes the object from the object-lists. More...
 
ContextgetContext () const
 
void setContext (Context *context)
 Changes the context. More...
 
void unregisterObject ()
 Removes this object from the object-lists. More...
 
- Public Member Functions inherited from orxonox::Identifiable
 Identifiable ()
 Constructor: Sets the default values. More...
 
virtual ~Identifiable ()
 
ORX_FORCEINLINE voidgetDerivedPointer (unsigned int classID)
 Returns a valid pointer of any derived type that is registered in the class hierarchy. More...
 
template<class T >
ORX_FORCEINLINE T * getDerivedPointer (unsigned int classID)
 Version of getDerivedPointer with template. More...
 
template<class T >
ORX_FORCEINLINE const T * getDerivedPointer (unsigned int classID) const
 Const version of getDerivedPointer with template. More...
 
IdentifiergetIdentifier () const
 Returns the Identifier of the object. More...
 
bool isA (const Identifier *identifier)
 Returns true if the object's class is of the given type or a derivative. More...
 
template<class B >
bool isA (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is of the given type or a derivative. More...
 
bool isA (const Identifiable *object)
 Returns true if the object's class is of the given type or a derivative. More...
 
bool isChildOf (const Identifier *identifier)
 Returns true if the object's class is a child of the given type. More...
 
template<class B >
bool isChildOf (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is a child of the given type. More...
 
bool isChildOf (const Identifiable *object)
 Returns true if the object's class is a child of the given type. More...
 
bool isDirectChildOf (const Identifier *identifier)
 Returns true if the object's class is a direct child of the given type. More...
 
template<class B >
bool isDirectChildOf (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is a direct child of the given type. More...
 
bool isDirectChildOf (const Identifiable *object)
 Returns true if the object's class is a direct child of the given type. More...
 
bool isDirectParentOf (const Identifier *identifier)
 Returns true if the object's class is a direct parent of the given type. More...
 
template<class B >
bool isDirectParentOf (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is a direct parent of the given type. More...
 
bool isDirectParentOf (const Identifiable *object)
 Returns true if the object's class is a direct child of the given type. More...
 
bool isExactlyA (const Identifier *identifier)
 Returns true if the object's class is exactly of the given type. More...
 
template<class B >
bool isExactlyA (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is exactly of the given type. More...
 
bool isExactlyA (const Identifiable *object)
 Returns true if the object's class is exactly of the given type. More...
 
bool isParentOf (const Identifier *identifier)
 Returns true if the object's class is a parent of the given type. More...
 
template<class B >
bool isParentOf (const SubclassIdentifier< B > *identifier)
 Returns true if the object's class is a parent of the given type. More...
 
bool isParentOf (const Identifiable *object)
 Returns true if the object's class is a parent of the given type. More...
 
- Public Member Functions inherited from orxonox::Destroyable
 Destroyable ()
 Constructor: Sets the default values. More...
 
virtual ~Destroyable ()
 Destructor: Notifies all DestructionListener (for example weak pointers) that this object is being deleted. More...
 
void destroy ()
 Deletes the object if no strong pointers point to this object. More...
 
void destroyLater ()
 Works like destroy() but doesn't destroy the object until the current tick has ended. More...
 
unsigned int getReferenceCount () const
 Returns the number of strong pointers that point to this object. More...
 

Private Attributes

std::map< std::string, Answer * > answers_
 a map form the ids of npc textoptions to the objects containing them More...
 
std::string currentQuestionId_
 id of the npc question currently active More...
 
std::string name_
 name of the npc talking More...
 
std::map< std::string, Question * > questions_
 a map form the ids of npc textoptions to the objects containing them More...
 

Additional Inherited Members

- Static Public Member Functions inherited from orxonox::BaseObject
static void loadAllEventStates (Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier)
 Manually loads all event states, even if the class doesn't officially support them. More...
 
- Protected Member Functions inherited from orxonox::BaseObject
void addEventState (const std::string &name, EventState *container)
 Adds a new event-state to the object. More...
 
EventStategetEventState (const std::string &name) const
 Returns the event-state with the given name. More...
 
- Protected Member Functions inherited from orxonox::Destroyable
virtual void preDestroy ()
 This virtual function is called if destroy() is called and no StrongPtr points to this object. More...
 
- Protected Attributes inherited from orxonox::BaseObject
mbool bActive_
 True = the object is active. More...
 
mbool bVisible_
 True = the object is visible. More...
 
FunctorPtr mainStateFunctor_
 
std::string mainStateName_
 
std::string name_
 The name of the object. More...
 
std::set< std::string > networkTemplateNames_
 
std::string oldName_
 The old name of the object. More...
 

Detailed Description

class containing core of one dialog with one npc

this class contains a map of all answerids to answers (player text options) and one of all questionids to questions (npc text options) it realizes a state machine with the question beeing the states and the answers beeing the connections, it has a current state and can be commanded to go to the next state according to a given answer

Constructor & Destructor Documentation

orxonox::Dialog::Dialog ( Context context)

Member Function Documentation

void orxonox::Dialog::addAnswer ( Answer answer)
void orxonox::Dialog::addQuestion ( Question question)
bool orxonox::Dialog::ending ( const std::string &  givenAnswerId)

tests if there is a next question for the given answerId

Parameters
givenAnswerIdid of the answer given by player
Returns
true if there is no more Question to the given answerId
bool orxonox::Dialog::execute ( bool  bTriggered,
BaseObject trigger 
)

function called when the trigger object defined in the xml file sets to triggered

Parameters
bTriggeredneeds to be set like this for correctness
triggerneeds to be set like this for correctness
Returns
not really used
Answer * orxonox::Dialog::getAnswer ( unsigned int  index) const
const std::vector< std::string > & orxonox::Dialog::getAnswerIds ( ) const

returns a pointer to the array of answers belonging to the current question for use in dialogManager

Returns
pointer to answerId array of question
const std::string & orxonox::Dialog::getAnswerString ( const std::string &  answerId)

returns a sting with the pc answer to the id

Parameters
answerIdthe id of the answer looked for
Returns
sting with answer
const std::string & orxonox::Dialog::getCurrentQuestionId ( ) const
const std::string & orxonox::Dialog::getName ( void  ) const
Question * orxonox::Dialog::getQuestion ( unsigned int  index) const
const std::string & orxonox::Dialog::getQuestionString ( )

gives the text of the npc in the current state

Returns
sting with npc text
void orxonox::Dialog::setCurrentQuestionId ( const std::string &  questionId)
void orxonox::Dialog::setName ( const std::string &  name)
void orxonox::Dialog::update ( const std::string &  givenAnswerId)

updates the current Dialog according to the id of a given answer, by setting currentQuestionId to the next one

Parameters
givenAnswerIdid of the answer given by player
void orxonox::Dialog::XMLEventPort ( Element &  xmlelement,
XMLPort::Mode  mode 
)
virtual

Defines the possible event states of this object and parses eventsources from an XML file.

Parameters
xmlelementThe XML-element
modeThe mode defines the operation that is being executed: loading or saving the object (from or to XML respectively)

Reimplemented from orxonox::BaseObject.

void orxonox::Dialog::XMLPort ( Element &  xmlelement,
XMLPort::Mode  mode 
)
virtual

XML loading and saving.

Parameters
xmlelementThe XML-element
modeThe mode defines the operation that is being executed: loading or saving the object (from or to XML respectively)

Reimplemented from orxonox::BaseObject.

Member Data Documentation

std::map<std::string, Answer*> orxonox::Dialog::answers_
private

a map form the ids of npc textoptions to the objects containing them

std::string orxonox::Dialog::currentQuestionId_
private

id of the npc question currently active

std::string orxonox::Dialog::name_
private

name of the npc talking

std::map<std::string, Question*> orxonox::Dialog::questions_
private

a map form the ids of npc textoptions to the objects containing them


The documentation for this class was generated from the following files: