Orxonox  0.0.5 Codename: Arcturus
Dialog.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
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28 
29 #ifndef _Dialog_H__
30 #define _Dialog_H__
31 
32 #include "core/BaseObject.h"
33 #include "DialogPrereqs.h"
34 #include "Question.h"
35 #include "Answer.h"
36 #include "core/XMLPort.h"
37 #include "core/CoreIncludes.h"
39 
40 #include <map>
41 #include <vector>
42 #include <string>
43 
44 namespace orxonox
45 {
56  {
57  public:
58  Dialog(Context* context);
59 
60  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
61  virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode);
62 
63  void setName(const std::string& name); //xmlPort-Funktion, sets Namen
64  const std::string& getName() const; //xmlPort-Funktion, returns Namen
65 
66  void setCurrentQuestionId(const std::string& questionId); //xmlPort-Funktion, sets string id of current question
67  const std::string& getCurrentQuestionId() const; //xmlPort-Funktion, returns id of current question
68 
69  void addQuestion(Question* question); //xmlPort-Funktion, adds question to map
70  Question* getQuestion(unsigned int index) const; //xmlPort-Funktion
71 
72  void addAnswer(Answer* answer); //xmlPort-Funktion, adds answer to map
73  Answer* getAnswer(unsigned int index) const; //xmlPort-Funktion
74 
82  const std::vector<std::string>& getAnswerIds() const;
83 
95  bool execute(bool bTriggered, BaseObject* trigger);
96 
104  void update(const std::string& givenAnswerId);
105 
115  bool ending(const std::string& givenAnswerId);
116 
124  const std::string& getQuestionString();
125 
135  const std::string& getAnswerString(const std::string& answerId);
136 
137  private:
140  std::map<std::string, Question*> questions_;
141  std::map<std::string, Answer*> answers_;
142  };
143 }
144 
145 #endif
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
std::string currentQuestionId_
id of the npc question currently active
Definition: Dialog.h:139
#define _DialogExport
Definition: DialogPrereqs.h:60
class containing core of one dialog with one npc
Definition: Dialog.h:55
class containing the pc side of the Dialog
Definition: Answer.h:47
std::map< std::string, Answer * > answers_
a map form the ids of npc textoptions to the objects containing them
Definition: Dialog.h:141
::std::string string
Definition: gtest-port.h:756
Declaration of the XMLPort helper classes and macros.
std::map< std::string, Question * > questions_
a map form the ids of npc textoptions to the objects containing them
Definition: Dialog.h:140
xmlelement
Definition: Super.h:519
Shared library macros, enums, constants and forward declarations for the questsystem module ...
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
std::string name_
name of the npc talking
Definition: Dialog.h:138
Mode
Definition: CorePrereqs.h:102
Declaration of BaseObject, the base class of all objects in Orxonox.
Definition: Context.h:45
Defines several very important macros used to register objects, register classes, and to work with id...
Declaration of the OrxonoxOverlay class.
class containing the npc side of the Dialog
Definition: Question.h:51