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Ignore:
Timestamp:
Mar 12, 2014, 6:39:46 PM (11 years ago)
Author:
noep
Message:

Added functions to print the collisionshape-structure of a Pawn which gets hit. Doesn't quite work yet.

File:
1 edited

Legend:

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  • code/branches/modularships/src/orxonox/collisionshapes/CollisionShape.h

    r9667 r9997  
    170170            void notifyDetached(); // Notifies the CollisionShape of being detached from a CompoundCollisionShape.
    171171
     172            inline unsigned int getparentID()
     173                { return this->parentID_; }
     174
    172175        protected:
    173176            virtual void updateParent(); // Updates the CompoundCollisionShape the CollisionShape belongs to, after the CollisionShape has changed.
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