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Ignore:
Timestamp:
Mar 9, 2014, 9:01:44 PM (10 years ago)
Author:
noep
Message:

Modified collision-detecting-process, such that collisions can be traced back to single child-CollisionShapes of Compound-CollisionShapes

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/modularships/src/modules/weapons/projectiles/Projectile.h

    r9667 r9995  
    6565            virtual void tick(float dt);
    6666            virtual bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);
     67            virtual bool customCollidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint);
    6768
    6869        private:
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