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Ignore:
Timestamp:
Dec 2, 2006, 4:13:57 PM (17 years ago)
Author:
patrick
Message:

freeing collision reaction engine from unused functions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/coll_rect/src/lib/collision_reaction/cr_engine.h

    r9895 r9984  
    2828  {
    2929    ObjectListDeclaration(CREngine);
     30
     31
    3032
    3133  public:
     
    6567    inline static CREngine* getInstance() { if (!singletonRef) singletonRef = new CREngine();  return singletonRef; };
    6668
    67 //     CollisionHandle* subscribeReaction(WorldEntity* worldEntity, ReactionType type);
    68 //     bool unsubscribeReaction(CollisionHandle* collisionHandle);
    69 
    7069
    7170    Collision* popCollisionObject();
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