Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Nov 28, 2006, 11:54:34 PM (19 years ago)
Author:
marcscha
Message:

Modifications to ship, HUD,.. see changelog

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/weapons/weapon_manager.h

    r9869 r9965  
    9191
    9292    float increaseAmmunition(const ClassID& projectileType, float ammo);
    93     float inclreaseAmmunition(const Weapon* weapon, float ammo);
     93    float increaseAmmunition(const Weapon* weapon, float ammo);
    9494
    9595    /** @returns a fixed target namely the Crosshair's 3D position */
Note: See TracChangeset for help on using the changeset viewer.