Changeset 9961 for code/trunk/src/modules/invader/InvaderEnemy.cc
- Timestamp:
- Jan 3, 2014, 9:20:39 PM (10 years ago)
- File:
-
- 1 edited
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code/trunk/src/modules/invader/InvaderEnemy.cc
r9943 r9961 56 56 if (player != NULL) 57 57 { 58 float newZ = 2/(pow(abs(getPosition().x - player->getPosition().x) * 0.01 , 2) + 1) * (player->getPosition().z - getPosition().z);59 setVelocity(Vector3(1000 - level * 100 , 0, newZ));58 float newZ = 2/(pow(abs(getPosition().x - player->getPosition().x) * 0.01f, 2) + 1) * (player->getPosition().z - getPosition().z); 59 setVelocity(Vector3(1000.f - level * 100 , 0, newZ)); 60 60 } 61 61 SUPER(InvaderEnemy, tick, dt);
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