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Ignore:
Timestamp:
Jan 3, 2014, 3:25:44 PM (10 years ago)
Author:
landauf
Message:

ParticleEmitter should be a StaticEntity just like every other graphics class. If it needs to move, attach it to a movable entity.

File:
1 edited

Legend:

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  • code/trunk/src/orxonox/graphics/ParticleEmitter.cc

    r9939 r9950  
    4545    RegisterClass(ParticleEmitter);
    4646
    47     ParticleEmitter::ParticleEmitter(Context* context) : MovableEntity(context)
     47    ParticleEmitter::ParticleEmitter(Context* context) : StaticEntity(context)
    4848    {
    4949        RegisterObject(ParticleEmitter);
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