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Ignore:
Timestamp:
Nov 9, 2006, 7:41:00 PM (17 years ago)
Author:
rennerc
Message:

compiles again

File:
1 edited

Legend:

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  • branches/network/src/world_entities/projectiles/laser.cc

    r9925 r9926  
    107107void Laser::collidesWith(WorldEntity* entity, const Vector& location)
    108108{
    109   if (this->hitEntity != entity && entity->isA(CL_NPC))
     109  if (this->hitEntity != entity && entity->isA( "NPC" ))
    110110    this->destroy( entity );
    111111  this->hitEntity = entity;
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