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Ignore:
Timestamp:
Nov 9, 2006, 7:41:00 PM (17 years ago)
Author:
rennerc
Message:

compiles again

File:
1 edited

Legend:

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  • branches/network/src/util/multiplayer_team_deathmatch.cc

    r9925 r9926  
    4646#include "spawning_point.h"
    4747
    48 
    49 
    50 
     48#include "creatures/fps_player.h"
    5149
    5250ObjectListDefinition(MultiplayerTeamDeathmatch);
     
    305303std::string MultiplayerTeamDeathmatch::getPlayableModelFileName( int userId, int team, const ClassID& classId )
    306304{
    307   if (classId == CL_TURBINE_HOVER)
    308   {
    309     assert(false);
    310     return "models/ships/hoverglider_mainbody.obj";
    311   }
    312305  if ( team == 0 )
    313306    return "models/creatures/doom_guy.md2";
     
    335328float MultiplayerTeamDeathmatch::getPlayableScale( int userId, int team, const ClassID& classId )
    336329{
    337   if ( classId == ObjectListBase::retrieveIdentity(CL_FPS_PLAYER))
     330  if ( classId == FPSPlayer::staticClassID() )
    338331  {
    339332    return 10.0f;
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