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Ignore:
Timestamp:
Oct 14, 2006, 1:25:47 AM (18 years ago)
Author:
patrick
Message:

new interface to collision registers, more transparent. some more functionality

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/coll_rect/src/lib/collision_reaction/collision_handle.h

    r9890 r9892  
    3030
    3131  public:
    32     CollisionHandle(WorldEntity* owner, CREngine::CRType type);
     32    CollisionHandle(WorldEntity* owner, CREngine::ReactionType type);
    3333    virtual ~CollisionHandle();
    3434
     
    4747    inline bool isContinuousPoll() const { return this->bContinuousPoll; }
    4848    /** @returns the type */
    49     inline CREngine::CRType getType() const { return this->type; }
     49    inline CREngine::ReactionType getType() const { return this->type; }
    5050
    5151    void handleCollisions();
     
    6161  private:
    6262    WorldEntity*                  owner;                   //!< the worldenity this reaction will be applied on
    63     CREngine::CRType              type;                    //!< the reaction type
     63    CREngine::ReactionType              type;                    //!< the reaction type
    6464
    6565    bool                          bContinuousPoll;         //!< if this is true
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