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Ignore:
Timestamp:
Dec 9, 2013, 4:06:38 PM (10 years ago)
Author:
thiweber
Message:

A few changes..

File:
1 edited

Legend:

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  • code/branches/sfxThilo/src/modules/pong/PongBall.h

    r9720 r9889  
    126126            static const float MAX_REL_Z_VELOCITY;
    127127
    128             void setDefScoreSound(const std::string& engineSound); //Thilo
    129             const std::string& getDefScoreSound(); //Thilo
     128            void setDefScoreSound(const std::string& engineSound);
     129            const std::string& getDefScoreSound();
     130            void setDefBatSound(const std::string& engineSound);
     131            const std::string& getDefBatSound();
     132            void setDefBoundarySound(const std::string& engineSound);
     133            const std::string& getDefBoundarySound();
    130134
    131135        private:
     
    141145            unsigned int* batID_; //!< The object IDs of the bats, to be able to synchronize them over the network.
    142146            float relMercyOffset_; //!< Offset, that makes the player not loose, when, in all fairness, he would have.
    143             WorldSound* defScoreSound_;//Thilo
     147            WorldSound* defScoreSound_;
     148            WorldSound* defBatSound_;
     149            WorldSound* defBoundarySound_;
    144150    };
    145151}
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