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Ignore:
Timestamp:
Oct 13, 2006, 2:33:30 PM (18 years ago)
Author:
patrick
Message:

new structure in docs

File:
1 edited

Legend:

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  • branches/coll_rect/src/lib/collision_reaction/collision_event.h

    r9869 r9888  
    22 * @file collision_event.h
    33 *  Definition of a collision event
     4 *
     5 *  A collision event represents a collision of two bouning boxes. Every CollisionEvent belongs to a Collision object that
     6 *  represents the collision of two WorldEntities.
     7 *
     8 *  There are different types of collisions: obb collisions and bsp collisions. Both collision types use different techniques
     9 *  to represent collisions. This is why this class saves bounding boxes from the OBB as well as the planes from BSP.
    410 */
    511
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