Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 6, 2013, 3:09:30 PM (12 years ago)
Author:
zifloria
Message:

best game eva

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/invaders/src/modules/invader/InvaderShip.h

    r9868 r9874  
    3939#include "worldentities/pawns/SpaceShip.h"
    4040#include "graphics/Camera.h"
     41#include "weapons/projectiles/Projectile.h"
    4142
    4243namespace orxonox
     
    6566
    6667            virtual inline bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);
     68
     69        protected:
     70            virtual void death();
    6771        private:
    6872            WeakPtr<Invader> getGame();
     
    7983
    8084            WeakPtr<InvaderEnemy> lastEnemy;
     85            WeakPtr<Projectile> lastShot;
    8186
    8287    };
Note: See TracChangeset for help on using the changeset viewer.