Changeset 9874 for code/branches/invaders/src/modules/invader/Invader.h
- Timestamp:
- Dec 6, 2013, 3:09:30 PM (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/invaders/src/modules/invader/Invader.h
r9868 r9874 66 66 67 67 void costLife(); 68 void levelUp() {level++;}69 void addPoints(int numPoints) {point += numPoints * multiplier; b_combo = true;}68 void levelUp(); 69 void addPoints(int numPoints); 70 70 // checks if multiplier should be reset. 71 71 void comboControll(); … … 74 74 int multiplier; 75 75 bool bEndGame; 76 bool bShowLevel; 76 77 private: 78 void toggleShowLevel(){bShowLevel = !bShowLevel;} 79 WeakPtr<InvaderShip> getPlayer(); 77 80 WeakPtr<InvaderCenterPoint> center_; 78 81 WeakPtr<InvaderShip> player; … … 80 83 Timer enemySpawnTimer; 81 84 Timer comboTimer; 85 Timer showLevelTimer; 82 86 //Context* context; 83 87 int level;
Note: See TracChangeset
for help on using the changeset viewer.