Changeset 9869 in orxonox.OLD for trunk/src/world_entities/weapons/test_gun.cc
- Timestamp:
- Oct 3, 2006, 12:19:30 AM (19 years ago)
- File:
-
- 1 edited
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trunk/src/world_entities/weapons/test_gun.cc
r9656 r9869 31 31 #include "animation3d.h" 32 32 33 #include "fast_factory.h" 34 35 CREATE_FACTORY(TestGun, CL_TEST_GUN); 36 33 #include "loading/fast_factory.h" 34 35 #include "class_id_DEPRECATED.h" 36 ObjectListDefinitionID(TestGun, CL_TEST_GUN); 37 CREATE_FACTORY(TestGun); 37 38 /** 38 39 * standard constructor … … 109 110 void TestGun::init() 110 111 { 111 this->setClassID(CL_TEST_GUN, "TestGun"); 112 112 this->registerObject(this, TestGun::_objectList); 113 113 // this->model = (Model*)ResourceManager::getInstance()->load("models/guns/test_gun.obj", OBJ, RP_CAMPAIGN); 114 114 … … 129 129 130 130 this->setCapability(WTYPE_ALLDIRS | WTYPE_DIRECTIONAL); 131 this->setProjectileType (CL_LASER);131 this->setProjectileTypeC("Laser"); 132 132 this->prepareProjectiles(100); 133 133
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