Changeset 9869 in orxonox.OLD for trunk/src/story_entities/single_player_world.cc
- Timestamp:
- Oct 3, 2006, 12:19:30 AM (18 years ago)
- File:
-
- 1 edited
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trunk/src/story_entities/single_player_world.cc
r9406 r9869 20 20 21 21 #include "state.h" 22 #include " class_list.h"22 #include "debug.h" 23 23 24 24 #include "util/loading/load_param.h" 25 #include " fast_factory.h"25 #include "loading/fast_factory.h" 26 26 #include "util/loading/factory.h" 27 27 … … 30 30 31 31 32 33 34 32 #include "class_id_DEPRECATED.h" 35 33 //! This creates a Factory to fabricate a SinglePlayerWorld 36 CREATE_FACTORY(SinglePlayerWorld, CL_SINGLE_PLAYER_WORLD); 37 38 34 ObjectListDefinitionID(SinglePlayerWorld, CL_SINGLE_PLAYER_WORLD); 35 CREATE_FACTORY(SinglePlayerWorld); 39 36 40 37 SinglePlayerWorld::SinglePlayerWorld(const TiXmlElement* root) 41 38 : GameWorld() 42 39 { 43 this-> setClassID(CL_SINGLE_PLAYER_WORLD, "SinglePlayerWorld");40 this->registerObject(this, SinglePlayerWorld::_objectList); 44 41 this->setName("SinglePlayerWorld uninitialized"); 45 42
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