- Timestamp:
- Dec 3, 2013, 8:18:15 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/invaders/src/modules/invader/InvaderCenterPoint.h
r9725 r9868 45 45 { 46 46 public: 47 InvaderCenterPoint(Context* context); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Invader. 48 virtual ~InvaderCenterPoint() {} 47 InvaderCenterPoint(Context* context); //checks whether the gametype is actually Invader. 49 48 50 51 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method to create a PongCenterpoint through XML. 49 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 52 50 53 51 virtual void changedGametype(); //!< Is called when the gametype has changed. 54 52 private: 55 void checkGametype(); //!< Checks whether the gametype is Pong and if it is, sets its centerpoint.53 void checkGametype(); 56 54 57 55 };
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