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Ignore:
Timestamp:
Dec 3, 2013, 8:18:15 PM (10 years ago)
Author:
zifloria
Message:

End game screen. Eye candy. Gameplay tweaks

File:
1 edited

Legend:

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  • code/branches/invaders/src/modules/invader/InvaderCenterPoint.h

    r9725 r9868  
    4545    {
    4646        public:
    47             InvaderCenterPoint(Context* context); //!< Constructor. Registers and initializes the object and checks whether the gametype is actually Invader.
    48             virtual ~InvaderCenterPoint() {}
     47            InvaderCenterPoint(Context* context); //checks whether the gametype is actually Invader.
    4948
    50 
    51             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method to create a PongCenterpoint through XML.
     49            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
    5250
    5351            virtual void changedGametype(); //!< Is called when the gametype has changed.
    5452        private:
    55             void checkGametype(); //!< Checks whether the gametype is Pong and if it is, sets its centerpoint.
     53            void checkGametype();
    5654
    5755    };
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