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Ignore:
Timestamp:
Dec 3, 2013, 8:18:15 PM (12 years ago)
Author:
zifloria
Message:

End game screen. Eye candy. Gameplay tweaks

File:
1 edited

Legend:

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  • code/branches/invaders/data/levels/Invaders.oxw

    r9866 r9868  
    2525  <?lua include("includes/notifications.oxi") ?>
    2626
     27    <!-- ambientlight = "0.8, 0.8, 0.8"
     28    skybox       = "Orxonox/Starbox" -->
    2729  <Scene
    28     ambientlight = "0.8, 0.8, 0.8"
    29     skybox       = "Orxonox/Starbox"
     30    ambientlight = "0.8, 0.7, 0.4"
     31    skybox     = "Orxonox/skyBoxBasic"
    3032  >
    3133
    32     <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
     34    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
     35    <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
    3336    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=InvaderShip pawndesign=spaceshipinvader />
    34     <MovableEntity
    35       position = "-200,0,0"
    36       velocity = "975.7, 0, 0"
    37     >
    38       <events>
    39         <activity>
    40           <EventListener event="start" />
    41         </activity>
    42       </events>
    43       <attached>
    44 
    45         <Model mass="1000" mesh="ast1.mesh" />
    46       </attached>
    47       <camerapositions>
    48         <CameraPosition position="0,300,-100" direction="0, -1, 0" drag=false mouselook=true />
    49       </camerapositions>
    50     </MovableEntity>
    5137
    5238    <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 />
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