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Ignore:
Timestamp:
Sep 28, 2006, 10:17:56 AM (18 years ago)
Author:
bensch
Message:

more nice comments, and also updated the KeepLevel loading (if you want to load a Resource to a KeepLevel just append it at loadtime:
eg.:
Texture tex = ResourceTexture(orxonox.png, GL_TEXTURE_2D, GameEnd);
where GameEnd is the KeepLevel as defined in orxonox.cc→initResources()

File:
1 edited

Legend:

Unmodified
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  • branches/new_class_id/src/lib/shell/some_shell_commands.cc

    r9851 r9854  
    5555namespace Resources {
    5656  SHELL_COMMAND(debug, ResourceManager, debug);
    57   SHELL_COMMAND(load, ResourceManager, loadFromLoadString);
     57  SHELL_COMMAND(load, ResourceManager, loadFromLoadStringHACK);
    5858  SHELL_COMMAND(unload, ResourceManager, unloadAllBelowKeepLevelINT);
    5959}
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