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Ignore:
Timestamp:
Apr 3, 2008, 2:56:48 PM (16 years ago)
Author:
dumenim
Message:

some bugfix in GameStateManager.cc, CMakeLists now generates networktest executable, some test functions added

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/GameStateManager.cc

    r905 r984  
    140140    COUT(5) << "Gamestate size: " << totalsize << std::endl;
    141141    retval->size=totalsize;
     142    //#### bugfix
     143    retval->diffed = false;
    142144    return retval;
    143145  }
     146
     147  //##### ADDED FOR TESTING PURPOSE #####
     148  GameStateCompressed* GameStateManager::testCompress( GameState* g ) {
     149    return compress_( g );
     150  }
     151
     152  GameState* GameStateManager::testDiff( GameState* a, GameState* b ) {
     153    return diff( a, b );
     154  }
     155  //##### END TESTING PURPOSE #####
    144156
    145157  GameStateCompressed *GameStateManager::encode(GameState *a, GameState *b) {
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