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Ignore:
Timestamp:
Apr 3, 2008, 2:56:48 PM (16 years ago)
Author:
dumenim
Message:

some bugfix in GameStateManager.cc, CMakeLists now generates networktest executable, some test functions added

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/GameStateClient.cc

    r912 r984  
    151151  }
    152152
     153  //##### ADDED FOR TESTING PURPOSE #####
     154  GameState* GameStateClient::testDecompress( GameStateCompressed* gc ) {
     155    return decompress( gc );
     156  }
     157 
     158  GameState* GameStateClient::testUndiff( GameState* g_old, GameState* g_diffed ) {
     159    return undiff( g_old, g_diffed );
     160  }
     161  //##### ADDED FOR TESTING PURPOSE #####
     162
    153163  GameState *GameStateClient::decompress(GameStateCompressed *a) {
    154164    int normsize = a->normsize;
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