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Timestamp:
Sep 26, 2006, 5:16:10 PM (18 years ago)
Author:
bensch
Message:

orxonox/new_class_id: Taken out the old ResourceManager.
On the way, i had to desintegrate the old MD3-model loading process (via ResourceManager) MD3 is untouched, but also not loaded anymore neither from ResourceMangers nor from the WorldEntity

@patrick: MD3-ModelLoading class must be implemented… this should be quite easy, with the way MD3 is, and the new Resource-paradigm
cheers

File:
1 edited

Legend:

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  • branches/new_class_id/src/story_entities/game_world_data.cc

    r9833 r9836  
    2525
    2626#include "util/loading/game_loader.h"
    27 #include "util/loading/new_resource_manager.h"
     27#include "util/loading/resource_manager.h"
    2828
    2929#include "world_entity.h"
     
    379379  {
    380380    PRINTF(3)("Setting Sound Track to %s\n", name.c_str());
    381     std::string oggFile = Resources::NewResourceManager::getInstance()->prependAbsoluteMainPath(name);
     381    std::string oggFile = Resources::ResourceManager::getInstance()->prependAbsoluteMainPath(name);
    382382    this->music = new OrxSound::OggPlayer(oggFile);
    383383    if (this->localPlayer != NULL)
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