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Ignore:
Timestamp:
Nov 25, 2013, 6:51:39 PM (10 years ago)
Author:
zifloria
Message:

points, level up, hud

File:
1 edited

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  • code/branches/invaders/src/modules/invader/InvaderShip.h

    r9828 r9829  
    6565            virtual inline bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint);
    6666        private:
     67
     68            WeakPtr<Invader> getGame();
     69            WeakPtr<Invader> game;
    6770            Camera* camera;
    6871            bool isFireing;
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