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Timestamp:
Sep 25, 2006, 11:28:28 PM (18 years ago)
Author:
bensch
Message:

orxonox/new_class_id: now it should also be possible, to cache the resources, by suppling a LoadString.
This is vital to loading Resources, when you only know the TypeName and a LoadString, but not the c++-type and the LoadParameters as is the case when loading over the internet.

File:
1 edited

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  • branches/new_class_id/src/world_entities/skybox.h

    r9715 r9823  
    6565
    6666  Material*       material[6];     //!< Materials for the SkyBox. sorted by number (0-5) top, bottom, left, right, front, back
    67   Texture*        cubeTexture[6];  //!< Textures for the CubeMap.
     67  Texture         cubeTexture[6];  //!< Textures for the CubeMap.
    6868
    6969  float           size;            //!< Size of the SkyBox. This should match the frustum maximum range.
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