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Ignore:
Timestamp:
Sep 25, 2006, 12:28:05 PM (18 years ago)
Author:
bensch
Message:

Shaders now fully support the ResourceShader Paradigm

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/new_class_id/src/world_entities/weather_effects/cloud_effect.cc

    r9818 r9821  
    2828#include "t_animation.h"
    2929#include "script_class.h"
     30
     31#include "resource_shader.h"
    3032
    3133#include "class_id_DEPRECATED.h"
     
    120122    this->skydome->setTexture(noise3DTexName);
    121123
    122     this->shader = Shader(ResourceManager::getInstance()->getDataDir() + "/shaders/cloud.vert",
    123                               ResourceManager::getInstance()->getDataDir() + "/shaders/cloud.frag");
     124    this->shader = ResourceShader("/shaders/cloud.vert", "/shaders/cloud.frag");
    124125
    125126    this->shader.activateShader();
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