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Timestamp:
Sep 24, 2006, 10:30:13 PM (19 years ago)
Author:
bensch
Message:

try with the shader

File:
1 edited

Legend:

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  • branches/new_class_id/src/lib/sound/sound_buffer.cc

    r9805 r9806  
    1818#include "sound_buffer.h"
    1919
     20
    2021namespace OrxSound
    2122{
     23  ObjectListDefinition(SoundBuffer);
    2224  //////////////////
    2325  /* SOUND-BUFFER */
     
    2628      : data(new SoundBufferData)
    2729  {
     30    this->registerObject(this, SoundBuffer::_objectList);
    2831  }
    2932  /**
     
    3437      : data(new SoundBufferData)
    3538  {
     39    this->registerObject(this, SoundBuffer::_objectList);
    3640    this->load(fileName);
    3741  }
     
    3943  SoundBuffer::SoundBuffer(const SoundBuffer& buffer)
    4044      : data(buffer.data)
    41   {  }
     45  {
     46    this->registerObject(this, SoundBuffer::_objectList);
     47  }
    4248
    4349  SoundBuffer::SoundBuffer(const SoundBufferData::Pointer& dataPointer)
    4450      : data(dataPointer)
    45   {  };
     51  {
     52    this->registerObject(this, SoundBuffer::_objectList);
     53  };
     54
     55  SoundBuffer::~SoundBuffer()
     56  {
     57    printf("Deleting Object of type SoundBuffer\n");
     58  }
     59
    4660}
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