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Ignore:
Timestamp:
Sep 14, 2006, 5:24:31 PM (18 years ago)
Author:
bensch
Message:

orxonox/new_class_id: new Executor construct, that is much more typesafe, faster, and easier to extend…

Also changed the LoadParam process, and adapted ScriptEngine calls

Then at the end, some missing headers appeared, and appended them to all the cc-files again.

File:
1 edited

Legend:

Unmodified
Added
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  • branches/new_class_id/src/story_entities/story_entity.cc

    r9715 r9727  
    2525#include "util/loading/resource_manager.h"
    2626
    27 
     27#include "debug.h"
    2828
    2929ObjectListDefinition(StoryEntity);
     
    102102void StoryEntity::setLoadFile(const std::string& fileName)
    103103{
     104  printf("===Testing %s:: %s\n", this->getCName(), fileName.c_str());
    104105  if (File(fileName).isFile())
    105106  {
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