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Ignore:
Timestamp:
Sep 1, 2006, 11:56:54 PM (18 years ago)
Author:
bensch
Message:

more thoughts on Resources, and soon going to adapt… i think i've got a clue :)

File:
1 edited

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  • branches/new_class_id/src/lib/graphics/text_engine/font.cc

    r9715 r9718  
    139139}
    140140
    141 FontDataPointer Font::defaultFontData(NULL);
     141FontData::Pointer Font::defaultFontData(NULL);
    142142
    143143/**
     
    147147{
    148148  // temporarily create a Font.
    149   Font::defaultFontData = FontDataPointer(new FontData);
     149  Font::defaultFontData = FontData::Pointer(new FontData);
    150150  // apply the Data.
    151151  Font::defaultFontData = Font(font_xpm).data;
     
    160160bool Font::loadFontFromTTF(const std::string& fontFile, unsigned int renderSize)
    161161{
    162   this->data = FontDataPointer (new FontData());
     162  this->data = FontData::Pointer (new FontData());
    163163  bool retVal = this->data->loadFontFromTTF(fontFile, renderSize);
    164164  if (!retVal)
     
    175175bool Font::loadFontFromSDL_Surface(SDL_Surface* surface)
    176176{
    177   this->data = FontDataPointer (new FontData());
     177  this->data = FontData::Pointer (new FontData());
    178178  bool retVal = this->data->loadFontFromSDL_Surface(surface);
    179179  if (!retVal)
     
    197197
    198198
    199 void Font::setTexture(const TextureDataPointer& texDataPointer)
     199void Font::setTexture(const TextureData::Pointer& texDataPointer)
    200200{
    201201  this->setDiffuseMap(texDataPointer);
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