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Ignore:
Timestamp:
Sep 1, 2006, 8:06:39 PM (18 years ago)
Author:
bensch
Message:

renamed newclassid to classid and newobjectlist to objectlist

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/new_class_id/src/util/network_game_rules.h

    r9704 r9715  
    1515class NetworkGameRules : public GameRules
    1616{
    17   NewObjectListDeclaration(NetworkGameRules);
     17  ObjectListDeclaration(NetworkGameRules);
    1818
    1919  public:
     
    2222
    2323    virtual int getTeamForNewUser();
    24     virtual NewClassID getPlayableClassId( int userId, int team );
    25     virtual std::string getPlayableModelFileName( int userId, int team, const NewClassID& classId );
    26     virtual std::string getPlayableModelTextureFileName( int userId, int team, const NewClassID& classId );
    27     virtual float getPlayableScale( int userId, int team, const NewClassID& classId );
     24    virtual ClassID getPlayableClassId( int userId, int team );
     25    virtual std::string getPlayableModelFileName( int userId, int team, const ClassID& classId );
     26    virtual std::string getPlayableModelTextureFileName( int userId, int team, const ClassID& classId );
     27    virtual float getPlayableScale( int userId, int team, const ClassID& classId );
    2828
    2929    virtual PlayerStats * getNewPlayerStats( int userId ){ return new PlayerStats( userId ); }
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