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Ignore:
Timestamp:
Aug 31, 2006, 10:51:08 PM (18 years ago)
Author:
bensch
Message:

orxonox/branches/new_class_id: new_class ID working, adapdet many classes, and reinvented some of the ClassID stuff

File:
1 edited

Legend:

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  • branches/new_class_id/src/world_entities/weapons/turret.cc

    r9406 r9709  
    2727#include "util/loading/factory.h"
    2828
    29 CREATE_FACTORY(Turret, CL_TURRET);
    30 
    31 
     29#include "class_id.h"
     30NewObjectListDefinitionID(Turret, CL_TURRET);
     31CREATE_FACTORY(Turret);
    3232
    3333/**
     
    6262void Turret::init()
    6363{
    64   this->setClassID(CL_TURRET, "Turret");
     64  this->registerObject(this, Turret::_objectList);
    6565
    6666
     
    8686
    8787  this->setCapability(WTYPE_ALLDIRS | WTYPE_TURRET);
    88   this->setProjectileType(CL_ROCKET);
     88  this->setProjectileTypeC("Rocket");
    8989
    9090  this->loadModel("models/guns/turret1.obj");
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