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Ignore:
Timestamp:
Aug 31, 2006, 10:51:08 PM (19 years ago)
Author:
bensch
Message:

orxonox/branches/new_class_id: new_class ID working, adapdet many classes, and reinvented some of the ClassID stuff

File:
1 edited

Legend:

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  • branches/new_class_id/src/world_entities/environments/water.h

    r7954 r9709  
    2222class Water : public WorldEntity
    2323{
    24  public:
     24  NewObjectListDeclaration(Water);
     25  public:
    2526   Water(const TiXmlElement* root = NULL);
    2627   virtual ~Water();
     
    3839   void draw() const;
    3940   void tick(float dt);
    40    
     41
    4142   virtual void varChangeHandler( std::list<int> & id );
    4243
     
    5253    Material        waterMaterial;
    5354    Shader*         waterShader;
    54    
     55
    5556    float           height;          //!< The hight of the Water
    5657    int             height_handle;   //!< Handle to notify about changes of height
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