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Ignore:
Timestamp:
Aug 25, 2006, 9:44:53 PM (18 years ago)
Author:
bensch
Message:

adapted many more classes

File:
1 edited

Legend:

Unmodified
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  • branches/new_class_id/src/world_entities/weapons/ammo_container.h

    r9685 r9705  
    1717//! A class for Storing energy of Projectiles.
    1818class AmmoContainer : public BaseObject {
     19  NewObjectListDeclaration(AmmoContainer);
    1920
    2021 public:
    21   AmmoContainer(NewClassID id, float maxEnergy = DEFAULT_MAX_ENERGY);
     22  AmmoContainer(const NewClassID& id, float maxEnergy = DEFAULT_MAX_ENERGY);
    2223  virtual ~AmmoContainer();
    2324
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