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Ignore:
Timestamp:
Aug 22, 2006, 2:36:54 PM (18 years ago)
Author:
bensch
Message:

new_class_id: many more classes done

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/new_class_id/src/lib/sound/sound_engine.h

    r7847 r9686  
    2727  class SoundEngine : public BaseObject
    2828  {
    29   public:
     29    NewObjectListDeclaration(SoundEngine);
     30    public:
    3031    virtual ~SoundEngine();
    3132    /** @returns a Pointer to the only object of this Class */
     
    7576    const PNode*                   listener;                 //!< The listener of the Scene
    7677
    77     const std::list<BaseObject*>*  bufferList;               //!< A list of buffers
    78     const std::list<BaseObject*>*  sourceList;               //!< A list for all the sources in the scene.
    79 
    8078    unsigned int                   maxSourceCount;           //!< How many Sources is the Maximum
    8179    std::stack<ALuint>             ALSources;                //!< A list of real openAL-Sources, the engine allocates, and stores for reuse.
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